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Helper for adapting structured bindings
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//------------------------------------------------------------------------------------------------- | |
// Leaving this here for safe keeping but not integrating into my code just yet. It basically | |
// requires you to upgrade to Clang 8+ and newer versions of vs 2019 to work without weird compiler bugs. | |
//------------------------------------------------------------------------------------------------- | |
#include <tuple> | |
//------------------------------------------------------------------------------------------------- | |
// Helper to simplify generating custom structured bindings | |
// Usage: | |
// STRUCTURED_BINDING(KeyValuePair, 2) | |
// { | |
// if constexpr (index == 0) | |
// return input.Key(); | |
// else | |
// return input.Value(); | |
// } | |
//------------------------------------------------------------------------------------------------- | |
#define STRUCTURED_BINDING(Type, Count) STRUCTURED_BINDING_V(Type, Count, input) | |
#define STRUCTURED_BINDING_V(Type, Count, arg) \ | |
namespace std { \ | |
template <> struct tuple_size<Type> { enum { value = Count }; }; \ | |
template <size_t index> struct tuple_element<index, Type> { using type = decltype(get<index>(*((Type*)0))); }; \ | |
} template <size_t index> auto get(Type const& arg) | |
//------------------------------------------------------------------------------------------------- | |
// Example custom iterator | |
//------------------------------------------------------------------------------------------------- | |
class Iterator | |
{ | |
public: | |
Iterator() = default; | |
int const& Key() const { return k; } | |
int const& Value() const { return v; } | |
private: | |
int k; | |
int v; | |
}; | |
//------------------------------------------------------------------------------------------------- | |
// Create binding | |
//------------------------------------------------------------------------------------------------- | |
STRUCTURED_BINDING(Iterator, 2) | |
{ | |
if constexpr (index == 0) | |
return input.Key(); | |
else | |
return input.Value(); | |
} | |
//------------------------------------------------------------------------------------------------- | |
// Example usage | |
//------------------------------------------------------------------------------------------------- | |
int main() | |
{ | |
int r = 0; | |
Iterator arr[10]; | |
for (auto itr : arr) | |
{ | |
auto const&[key, value] = itr; | |
r += key + value; | |
} | |
for (auto const&[key, value] : arr) | |
{ | |
r += key + value; | |
} | |
return 0; | |
} |
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