Created
January 31, 2012 10:08
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ZeroMQ sample codes
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#include <zmq.hpp> | |
#include <string.h> | |
#include <stdio.h> | |
#include <unistd.h> | |
int main (void) | |
{ | |
zmq::context_t context(1); | |
const char * protocol = | |
"tcp://localhost:5555"; | |
// Socket to talk to server | |
printf ("Connecting to hello world server..."); | |
zmq::socket_t sock (context, ZMQ_SUB); | |
// sock.bind("epgm://eth0;239.192.1.1:5556"); | |
sock.connect(protocol); | |
sock.setsockopt (ZMQ_SUBSCRIBE, "", 0); | |
printf ("done. \n"); | |
int request_nbr; | |
while(true){ | |
//zmq::message_t request((void*)"Hello", 5, NULL); | |
// zmq::msg_init_size (&request, 5); | |
// memcpy (zmq::msg_data (&request), "Hello", 5); | |
//printf ("Sending Hello %d…\n", request_nbr); | |
//sock.send ( &request, 0); | |
//zmq::msg_close (&request); | |
zmq::message_t reply; | |
sock.recv (&reply, 0); | |
printf ("Received Word %d bytes: \"%s\"\n", reply.size(), reply.data()); | |
} | |
sock.close(); | |
return 0; | |
} |
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// | |
// Hello World server in C++ | |
// Binds REP socket to tcp://*:5555 | |
// Expects "Hello" from client, replies with "World" | |
// | |
#include <zmq.hpp> | |
#include <string> | |
#include <iostream> | |
#include <sstream> | |
#include <unistd.h> | |
int main () { | |
const char * protocol = | |
"tcp://*:5555"; | |
// Prepare our context and socket | |
zmq::context_t context (1); | |
zmq::socket_t socket (context, ZMQ_PUB); | |
// socket.setsockopt (ZMQ_RA`TE, &rate, sizeof (rate)); | |
//socket.connect ("epgm://eth0;239.192.1.1:5556"); | |
//socket.bind("epgm://eth0;239.192.1.1:5556"); | |
socket.bind(protocol); | |
int i = 0; | |
while (true) { | |
// Wait for next request from client | |
// socket.recv (&request); | |
// Do some 'work' | |
usleep (100000); | |
// Send reply back to client | |
// zmq::message_t reply (5); | |
// memcpy ((void *) reply.data (), "World", 5); | |
std::stringstream ss; | |
ss << "xy.z|Hello: " << i++; | |
zmq::message_t request((void*)ss.str().c_str(), ss.str().size()+1, NULL); | |
std::cout << "sending: \"" << (const char*)request.data(); | |
socket.send(request); | |
std::cout << "\"... done." << std::endl; | |
} | |
return 0; | |
} |
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#include <zmq.hpp> | |
#include <string.h> | |
#include <stdio.h> | |
#include <unistd.h> | |
int main (void) | |
{ | |
zmq::context_t context(1); | |
// Socket to talk to server | |
printf ("Connecting to hello world server…\n"); | |
zmq::socket_t sock (context, ZMQ_REQ); | |
//sock.connect("tcp://localhost:5555"); | |
sock.connect("ipc:///tmp/test"); | |
int request_nbr; | |
for (request_nbr = 0; request_nbr != 10; request_nbr++) { | |
zmq::message_t request((void*)"Hello", 5, NULL); | |
// zmq::msg_init_size (&request, 5); | |
// memcpy (zmq::msg_data (&request), "Hello", 5); | |
printf ("Sending Hello %d…\n", request_nbr); | |
sock.send ( &request, 0); | |
//zmq::msg_close (&request); | |
zmq::message_t reply; | |
sock.recv ( &reply, 0); | |
printf ("Received World %d\n", request_nbr); | |
} | |
sock.close(); | |
return 0; | |
} |
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// | |
// Hello World server in C++ | |
// Binds REP socket to tcp://*:5555 | |
// Expects "Hello" from client, replies with "World" | |
// | |
#include <zmq.hpp> | |
#include <string> | |
#include <iostream> | |
#include <unistd.h> | |
int main () { | |
// Prepare our context and socket | |
zmq::context_t context (1); | |
zmq::socket_t socket (context, ZMQ_REP); | |
//socket.bind ("tcp://*:5555"); | |
socket.bind ("ipc:///tmp/test"); | |
while (true) { | |
zmq::message_t request; | |
// Wait for next request from client | |
socket.recv (&request); | |
std::cout << "Received Hello" << std::endl; | |
// Do some 'work' | |
sleep (1); | |
// Send reply back to client | |
zmq::message_t reply (5); | |
memcpy ((void *) reply.data (), "World", 5); | |
socket.send (reply); | |
} | |
return 0; | |
} |
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