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@kukuruza
Last active July 16, 2018 10:46
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Convert GTA5 labels to github.com/mil-tokyo/MCD_DA compatible format (it will have 20 classes)
'''
For each colored label map that GTAV provides,
create a grayscale label map for 20 classes with pixels values in [0, 19].
'''
import os, os.path as op
import numpy as np
import cv2
from glob import glob
from progressbar import ProgressBar
in_dir = 'labels'
out_dir = 'labels_gt'
if not op.exists(out_dir):
os.makedirs(out_dir)
# from https://github.com/david-vazquez/dataset_loaders/blob/66fc755f6f6618ec81f194f7a5ed9d8ebb1bb8a6/dataset_loaders/images/gta5full.py#L69
# and https://github.com/VisionLearningGroup/taskcv-2017-public/blob/master/segmentation/data/get_gta5.sh
map_color_to_20classes = {
(0, 0, 0): 19, # unlabeled
(0, 0, 0): 19, # ego vehicle
(0, 0, 0): 19, # rectification border
(0, 0, 0): 19, # out of roi
(0, 0, 0): 19, # static
(0, 0, 0): 19, # dynamic
(0, 0, 0): 19, # ground
(128, 64, 128): 0, # road
(244, 35, 232): 1, # sidewalk
(0, 0, 0): 19, # parking
(0, 0, 0): 19, # rail track
(70, 70, 70): 2, # building
(102, 102, 156): 3, # wall
(190, 153, 153): 4, # fence
(0, 0, 0): 19, # guard rail
(0, 0, 0): 19, # bridge
(0, 0, 0): 19, # tunnel
(153, 153, 153): 5, # pole
(0, 0, 0): 19, # polegroup
(250, 170, 30): 6, # traffic light
(220, 220, 0): 7, # traffic sign
(107, 142, 35): 8, # vegetation
(152, 251, 152): 9, # terrain
(0, 130, 180): 10, # sky
(220, 20, 60): 11, # person
(255, 0, 0): 12, # rider
(0, 0, 142): 13, # car
(0, 0, 70): 14, # truck
(0, 60, 100): 15, # bus
(0, 0, 0): 19, # caravan
(0, 0, 0): 19, # trailer
(0, 80, 100): 16, # train
(0, 0, 230): 17, # motorcycle
(119, 11, 32): 18, # bicycle
(0, 0, 0): 19 # license plate
# 5: (111, 74, 0), # dynamic
# 6: (81, 0, 81), # ground
# 9: (250, 170, 160), # parking
# 10: (230, 150, 140), # rail track
# 14: (180, 165, 180), # guard rail
# 15: (150, 100, 100), # bridge
# 16: (150, 120, 90), # tunnel
# 18: (153, 153, 153), # polegroup
# 29: (0, 0, 90), # caravan
# 30: (0, 0, 110), # trailer
}
in_paths = sorted(glob(op.join(in_dir, '*.png')))
print ('Found %d files' % len(in_paths))
for in_path in ProgressBar()(in_paths):
# Read input color map.
in_img = cv2.imread(in_path)
assert in_img is not None
assert len(in_img.shape) == 3 and in_img.shape[2] == 3, in_img.shape
in_img = in_img[:,:,::-1]
out_img = np.zeros(in_img.shape[0:2], dtype=np.uint8) + 19
for key in map_color_to_20classes:
color = np.array(list(key), dtype=np.int16)
mask = cv2.inRange(in_img, color, color)
value = map_color_to_20classes[key]
out_img[mask > 0] = value
out_path = op.join(out_dir, op.basename(in_path))
cv2.imwrite(out_path, out_img)
@yaxingwang
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Hi, There is wrong to transfer sky from GTA5 to cityscape if I am correct.
(0, 130, 180): 10, # sky
to
(70, 130, 180): 10, # sky

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