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Beast Mode

Beast Mode is a custom chat mode for VS Code agent that adds an opinionated workflow to the agent, including use of a todo list, extensive internet research capabilities, planning, tool usage instructions and more. Designed to be used with 4.1, although it will work with any model.

Below you will find the Beast Mode prompt in various versions - starting with the most recent - 3.1

Installation Instructions

  • Go to the "agent" dropdown in VS Code chat sidebar and select "Configure Modes".
  • Select "Create new custom chat mode file"
@andrasbacsai
andrasbacsai / firewall.sh
Last active April 19, 2025 14:31
Update a Hetzner Firewall rule with your IP address
#!/bin/bash
# Script to update a firewall rule in a Hetzner Firewall with your current IP address.
# Good if you would like to restrict SSH access only for your current IP address (secure).
#################
# WARNING: This script will overwrite all rules in the firewall rules, so make sure you
# added all the required rules.
# I use a separate firewall rule just for SSH access.
#################
@Artefact2
Artefact2 / README.md
Last active October 21, 2025 02:42
GGUF quantizations overview
@pesterhazy
pesterhazy / building-sync-systems.md
Last active October 20, 2025 12:15
Building an offline realtime sync engine

So you want to write a sync system for a web app with offline and realtime support? Good luck. You might find the following resources useful.

Overview articles

using OpenTelemetry;
using OpenTelemetry.Logs;
using OpenTelemetry.Resources;
using OpenTelemetry.Trace;
var builder = WebApplication.CreateBuilder(args);
var app = builder.Build();
var appResourceBuilder = ResourceBuilder.CreateDefault()
.AddService(serviceName: Telemetry.ServiceName, serviceVersion: Telemetry.ServiceVersion);
@jordienr
jordienr / Gradient.js
Created September 12, 2021 00:23
Stripe Mesh Gradient WebGL
/*
* Stripe WebGl Gradient Animation
* All Credits to Stripe.com
* ScrollObserver functionality to disable animation when not scrolled into view has been disabled and
* commented out for now.
* https://kevinhufnagl.com
*/
@StevenACoffman
StevenACoffman / Homoglyphs.md
Last active October 16, 2025 23:35
Unicode Look-alikes

Unicode Character Look-Alikes

Original Letter Look-Alike(s)
a а ạ ą ä à á ą
c с ƈ ċ
d ԁ ɗ
e е ẹ ė é è
g ġ
h һ
@acdlite
acdlite / coordinating-async-react.md
Last active June 17, 2024 11:56
Demo: Coordinating async React with non-React views

Demo: Coordinating async React with non-React views

tl;dr I built a demo illustrating what it might look like to add async rendering to Facebook's commenting interface, while ensuring it appears on the screen simultaneous to the server-rendered story.

A key benefit of async rendering is that large updates don't block the main thread; instead, the work is spread out and performed during idle periods using cooperative scheduling.

But once you make something async, you introduce the possibility that things may appear on the screen at separate times. Especially when you're dealing with multiple UI frameworks, as is often the case at Facebook.

How do we solve this with React?

@kmpm
kmpm / adding-pixel-to-raspbian-lite.md
Last active August 25, 2025 03:33
Adding PIXEL to Raspbian Lite

Adding PIXEL/GUI to Raspbian Lite

These 'notes' were primarily intended for my own consumption but since there have been surprisingly many comments to it over the years I wanted to do some updates and clarifications. Thanks for all comments.

These instructions will require you to have connection to internet from your pi, WiFi, Ethernet or by some other means like a 3G USB dongle or something.

Preparations

@dopey
dopey / main.go
Last active September 27, 2025 17:07 — forked from denisbrodbeck/main.go
How to generate secure random strings in golang with crypto/rand.
package main
import (
"crypto/rand"
"encoding/base64"
"fmt"
"io"
"math/big"
)