Created
June 9, 2017 00:19
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game of life in python
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from sets import Set | |
class Game: | |
def __init__(self, state): | |
self.state = state | |
def next(self): | |
new_state = Set() | |
for cell in state: | |
# compute next state for this cell | |
if 2 <= self.count_neighbours(cell) <= 3: | |
new_state.add(cell) | |
# check if dead neighbours alive next? | |
x, y = cell | |
for i in range(x-1, x+2): | |
for j in range(y-1, y+2): | |
if (i != x or j != y) and (i, j) in state: | |
pass | |
else: | |
if self.count_neighbours((i, j)) == 3: | |
new_state.add((i, j)) | |
self.state = new_state | |
def count_neighbours(self, cell): | |
live_neighbour_count = 0 | |
x, y = cell | |
for i in range(x-1, x+2): | |
for j in range(y-1, y+2): | |
if (i != x or j != y) and (i, j) in state: | |
live_neighbour_count = live_neighbour_count + 1 | |
return live_neighbour_count | |
state = Set([(0, 0), (0, 1), (0, 2)]) | |
g = Game(state) | |
g.next() | |
print g.state |
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