Created
April 19, 2021 21:19
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elm architecture in rust
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use ten::prelude::*; | |
use ten::prelude::time::{Time, Instant}; | |
#[derive(Debug)] | |
pub enum Msg { | |
Tick(Instant), | |
} | |
#[derive(Debug)] | |
pub struct Model { | |
tick_count: u64, | |
} | |
fn init(_: Nothing) -> (Model, Cmd<Msg>) { | |
(Model { tick_count: 0 }, Cmd::none()) | |
} | |
fn update(msg: Msg, mut model: Model) -> (Model, Cmd<Msg>) { | |
match msg { | |
Msg::Tick(_) => { | |
model.tick_count += 1; | |
println!("ticks {}", model.tick_count); | |
let cmd = if model.tick_count >= 20 { | |
Cmd::batch([Process::exit(0)]) | |
} else { | |
Cmd::none() | |
}; | |
(model, cmd) | |
} | |
} | |
} | |
fn subscriptions(model: &Model) -> Sub<Msg> { | |
// Do ten fast ticks and then slow ticks | |
let interval = if model.tick_count < 10 { 100 } else { 1000 }; | |
Time::every_ms(interval, Msg::Tick) | |
} | |
fn main() { | |
let app = Worker::application(init, update, subscriptions); | |
Runtime::run_program(app, Nothing); | |
} |
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