Created
February 2, 2019 16:49
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This is the level I created for the final level of Code Code Combat Game Development 1, level 17. I made my level pretty challenging.
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# Coded by Kurt Kaiser | |
player = game.spawnPlayerXY("samurai", 36, 30) | |
player.maxHealth = 5000 | |
player.maxSpeed = 12 | |
player.attackDamage = 20 | |
game.addDefeatGoal() | |
game.spawnMaze("forest", 6) | |
ogreHome = game.spawnXY("generator", 25, 13) | |
ogreHome.spawnType = "ogre" | |
ogreHome.maxHealth = 5 | |
skelHome = game.spawnXY("generator", 12, 56) | |
skelHome.spawnType = "skeleton" | |
skelHome.maxHealth = 2 | |
mHome = game.spawnXY("generator", 45, 45) | |
mHome.spawnType = "munchkin" | |
mHome.maxHealth = 50 | |
mHome.spawnDelay = 2 | |
game.spawnXY("lightstone", 45, 13) | |
game.spawnXY("potion-large", 41, 13) | |
game.spawnXY("potion-large", 38, 13) | |
fire = game.spawnXY("fire-spewer", 60, 25) | |
fire.direction = "vertical" | |
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