Created
November 6, 2012 01:41
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Attempt on branch-free sRGB conversion by LUT without excessive range
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#include <stdio.h> | |
#include <math.h> | |
#define LUT_LOG2_SIZE 8 | |
#define LUT_SIZE ((1 << LUT_LOG2_SIZE) + 1) | |
float lut[LUT_SIZE]; | |
float convert(float f) | |
{ | |
union { | |
float f; | |
unsigned int i; | |
} u = { f }; | |
/* perform max(f, 0) */ | |
unsigned int mask = ~((signed int)u.i >> 31); | |
u.i &= mask; | |
/* bring 0..1.0 range to a fixed exponent */ | |
u.f += 1.0f; | |
/* clear everything if greater than 1.0 */ | |
mask = -((u.i >> 23) == 127); | |
u.i &= mask; | |
/* remote non-mantissa bits */ | |
int idx = u.i & ((1 << 23) - 1); | |
/* set implicit 1 bit, so 1.0 doesn't become 0.0 */ | |
idx |= ~mask & (1 << 23); | |
return lut[idx >> (23 - LUT_LOG2_SIZE)]; | |
} | |
int main(int argc, char* argv[]) | |
{ | |
int i; | |
float f; | |
for (i = 0; i < LUT_SIZE; ++i) { | |
f = i * (1.0f / (LUT_SIZE - 1)); | |
lut[i] = pow(f, 2.2f); | |
} | |
for (f = -1.0f; f < 2.0f; f += 0.2) | |
printf("%f\n", convert(f)); | |
for (f = 2.0f; f < 4.0f; f += 0.4) | |
printf("%f\n", convert(f)); | |
return; | |
} |
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