Skip to content

Instantly share code, notes, and snippets.

using System;
using System.Collections;
using System.Collections.Generic;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
}
}
using System;
using System.Collections;
using System.Collections.Generic;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
}
}
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class TEST{
static void Main(){
Sol mySol =new Sol();
mySol.Solve();
from sys import stdin
import sys
import numpy as np
import collections
from functools import cmp_to_key
import heapq
sys.setrecursionlimit(100000)
import time
import torch