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| import numpy as np | |
| import seaborn as sns | |
| from parse import state_to_occupancy | |
| from graphics import Rectangle, Point | |
| import time | |
| def gen_rectangle(o, x, y, l, color='black', dx=100, dy=100): | |
| p1 = Point(x*dx, y*dy) | |
| if o == 0: # horizontal | |
| p2 = Point(x*dx + dx*l, (1+y)*dy) | |
| else: | |
| p2 = Point((1+x)*dx, y*dy + dy*l) | |
| rectangle = Rectangle(p1, p2) | |
| rectangle.setFill(color) | |
| return rectangle | |
| class Node(): | |
| def __init__(self, state): | |
| self.state = state | |
| self.g = np.inf | |
| self.h = np.inf | |
| self.f = np.inf | |
| self.parent = None | |
| self.children = [] | |
| n_colors = len(self.state) | |
| self.color_palette = ['#ff0000'] + sns.color_palette('muted', n_colors).as_hex() | |
| def __repr__(self): | |
| return f'{str(state_to_occupancy(self.state, debug=True))}\nf={self.f}\ng={self.g}, h={self.h}' | |
| def __eq__(self, other): | |
| return self.state == other.state | |
| def __neq__(self, other): | |
| return not self.__eq__(other) | |
| def get_ancestors(self): | |
| chain = [self] | |
| current = self | |
| while current.parent: | |
| current = current.parent | |
| chain.append(current) | |
| # if len(chain) != 1: | |
| # chain.append(current) | |
| return chain | |
| def visualize_state(self, window): | |
| while window.items: | |
| window.items[0].undraw() | |
| rectangles = [] | |
| for (state, color) in zip(self.state, self.color_palette): | |
| rectangle = gen_rectangle(*state, color=color) | |
| rectangles.append(rectangle) | |
| rectangle.draw(window) | |
| # time.sleep(0.1) | |
| def visualize_trace(self, window): | |
| for each in self.get_ancestors()[::-1]: | |
| import pdb; pdb.set_trace() | |
| each.visualize_state(window) |
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