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Cocos2d-x Read/Write XML file
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#include "CXmlStream.h" | |
CXmlStream::CXmlStream(const char* dicFilename) | |
{ | |
this->m_dictionary = CCDictionary::createWithContentsOfFile(dicFilename); | |
} | |
CXmlStream::~CXmlStream() | |
{ | |
} | |
const char* CXmlStream::GetStringByKey(const char* keyword) | |
{ | |
return ((CCString*)(this->m_dictionary->objectForKey(keyword)))->m_sString.c_str(); | |
} | |
const char* CXmlStream::GetStringByKeyFromFile(const char* dicFilename, const char* keyword) | |
{ | |
CCDictionary *dictionary = CCDictionary::createWithContentsOfFile(dicFilename); | |
return ((CCString*)dictionary->objectForKey(keyword))->m_sString.c_str(); | |
} |
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#ifndef __CXMLSTREAM_H__ | |
#define __CXMLSTREAM_H__ | |
#include "cocos2d.h" | |
USING_NS_CC; | |
class CXmlStream | |
{ | |
private: | |
CCDictionary* m_dictionary; | |
public: | |
CXmlStream(const char* dicFilename); | |
~CXmlStream(); | |
const char* GetStringByKey(const char* keyword); | |
static const char* GetStringByKeyFromFile(const char* dicFilename, const char* keyword); | |
}; | |
#endif |
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<dict> | |
<key>HomeScene</key> | |
<string>首頁</string> | |
<key>MainScene</key> | |
<string>主頁</string> | |
<key>BookScene</key> | |
<string>百科</string> | |
<key>GameScene</key> | |
<string>遊戲</string> | |
<key>AnimScene</key> | |
<string>動畫</string> | |
<key>FOgameScene</key> | |
<string>力的作用</string> | |
<key>FOgameScene_Book</key> | |
<string>力的作用 - 百科</string> | |
<key>FOgameScene_Game</key> | |
<string>力的作用 - 遊戲</string> | |
<key>FOgameScene_Anim</key> | |
<string>力的作用 - 動畫</string> | |
<key>GVScene</key> | |
<string>地球引力</string> | |
<key>GVScene_Book</key> | |
<string>地球引力 - 百科</string> | |
<key>GVScene_Game</key> | |
<string>地球引力 - 遊戲</string> | |
<key>GVScene_Anim</key> | |
<string>地球引力 - 動畫</string> | |
</dict> |
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