Created
October 2, 2024 12:31
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import CoreGraphics | |
func getPointOnCurve(path: CGPath, t: CGFloat) -> CGPoint? { | |
// Scale the curve to the unit interval | |
var transform = CGAffineTransform(scaleX: 1, y: 1) | |
let bounds = path.boundingBoxOfPath | |
transform = transform.scaledBy(x: 1 / bounds.width, y: 1 / bounds.height) | |
transform = transform.translatedBy(x: -bounds.minX, y: -bounds.minY) | |
guard let scaledPath = path.copy(using: &transform) else { | |
return nil | |
} | |
// Split the curve into segments | |
let dashLengths: [CGFloat] = [1, 100] | |
guard let dashedPath = scaledPath.copy(dashingWithPhase: 0, lengths: dashLengths) else { | |
return nil | |
} | |
// Find the segment that contains the point | |
var segmentIndex = 0 | |
var segmentStart = CGFloat(0) | |
var segmentEnd = CGFloat(0) | |
var foundSegment = false | |
dashedPath.apply(info: nil) { (element, info) in | |
switch element.pointee.type { | |
case .moveToPoint: | |
segmentStart = CGFloat(segmentIndex) | |
case .addLineToPoint: | |
segmentEnd = CGFloat(segmentIndex + 1) | |
if t >= segmentStart && t < segmentEnd { | |
foundSegment = true | |
} | |
segmentStart = segmentEnd | |
default: | |
break | |
} | |
if foundSegment { | |
return false | |
} | |
segmentIndex += 1 | |
return true | |
} | |
guard foundSegment else { | |
return nil | |
} | |
// Use binary search to find the parameter value that corresponds to the point | |
var lowerBound = segmentStart | |
var upperBound = segmentEnd | |
var currentT = (lowerBound + upperBound) / 2 | |
var currentPoint = scaledPath.currentPoint | |
while abs(currentT - t) > 0.001 { | |
currentPoint = scaledPath.point(at: currentT) | |
if currentPoint.x < t { | |
lowerBound = currentT | |
} else { | |
upperBound = currentT | |
} | |
currentT = (lowerBound + upperBound) / 2 | |
} | |
// Transform the point back to the original coordinate system | |
return currentPoint.applying(transform.inverted()) | |
} |
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