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Reconstructing cyclo. id#00 by Carsten Nicolai & Ryoji Ikeda with openFrameworks.
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// download cycolid.wav with: | |
// $ wget -O cycloid.mp4 "https://vimeo.com/73860675/download?t=1446320826&v=187839750&s=46dcfa8c1c9ed3539dcc260443df6da08032ee60796f781df237bb6957cb8138" | |
// $ ffmpeg -i cycloid.mp4 cycloid.wav | |
#include "ofMain.h" | |
#include "ofxAudioDecoder.h" | |
class ofApp : public ofBaseApp { | |
public: | |
ofxAudioDecoder audio; | |
ofSoundPlayer sound; | |
void setup() { | |
ofBackground(0); | |
audio.load("cycloid.wav"); | |
sound.load("cycloid.wav"); | |
sound.play(); | |
} | |
void draw() { | |
int audioFrames = audio.getNumFrames(); | |
int audioFramesPerVideoFrame = 880; | |
int audioFrameOffset = sound.getPosition() * audioFrames; | |
if(ofGetMousePressed()) { | |
audioFrameOffset = ofMap(mouseX, 0, ofGetWidth(), 0, audioFrames); | |
} | |
ofMesh mesh; | |
mesh.setMode(OF_PRIMITIVE_POINTS); | |
auto& samples = audio.getRawSamples(); | |
for(int i = 0; i < audioFramesPerVideoFrame; i++) { | |
int j = 2 * (audioFrameOffset + i); | |
j = MIN(j, audio.getNumSamples() - 2); | |
mesh.addVertex(ofVec2f(samples[j], samples[j+1])); | |
} | |
ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); | |
float scale = MIN(ofGetWidth(), ofGetHeight()) / 2; | |
ofScale(scale, scale); | |
mesh.draw(); | |
} | |
}; | |
int main() { | |
ofSetupOpenGL(800, 800, OF_FULLSCREEN); | |
ofRunApp(new ofApp()); | |
} |
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