Created
October 15, 2012 20:56
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Game of Life with rule 24 in Coffee
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DEAD = 0 | |
ALIVE = 1 | |
evolve_cell = (left, middle, right) -> | |
register = left*4+middle*2+right | |
#console.log left, middle, right, register | |
switch register | |
when 4 then ALIVE # from [ALIVE,DEAD,DEAD] | |
when 3 then ALIVE # from [DEAD,ALIVE,ALIVE] | |
else | |
DEAD | |
prev = (i,n) -> | |
if i is 0 then n-1 | |
else | |
i-1 | |
next = (i,n) -> | |
if i is n-1 then 0 | |
else | |
i+1 | |
evolve_state = (state) -> | |
state.map (value, i, array)-> | |
n = array.length | |
evolve_cell array[prev i,n], array[i], array[next i,n] | |
describe 'utils', -> | |
it 'prev(0,4) should be 3', -> | |
expect(prev 0, 4).toBe 3 | |
it 'next(3,4) should be 0', -> | |
expect(next 3, 4).toBe 0 | |
describe 'single cell', -> | |
it 'next state from [DEAD,DEAD,DEAD] should be DEAD', -> | |
state=[DEAD,DEAD,DEAD] | |
expect(evolve_cell(state[0], state[1], state[2])).toBe DEAD | |
it 'next state from [ALIVE,ALIVE,ALIVE] should be DEAD', -> | |
state = [ALIVE,ALIVE,ALIVE] | |
expect(evolve_cell(state[0], state[1], state[2])).toBe DEAD | |
it 'next state from [ALIVE,DEAD,DEAD] should be ALIVE', -> | |
state = [ALIVE,DEAD,DEAD] | |
expect(evolve_cell(state[0], state[1], state[2])).toBe ALIVE | |
describe 'line of cells', -> | |
it 'next state from [ALIVE,ALIVE,ALIVE,DEAD] should be [ALIVE,DEAD,DEAD,DEAD]', -> | |
state = [ALIVE,ALIVE,ALIVE,DEAD] | |
next_state = evolve_state(state) | |
for i in [0..3] | |
expect(next_state[i]).toBe [ALIVE,DEAD,DEAD,DEAD][i] | |
it 'next state from [ALIVE,DEAD,DEAD,DEAD] should be [DEAD,ALIVE,DEAD,DEAD]', -> | |
state = [ALIVE,DEAD,DEAD,DEAD] | |
next_state = evolve_state(state) | |
for i in [0..3] | |
expect(next_state[i]).toBe [DEAD,ALIVE,DEAD,DEAD][i] | |
it 'next state from [DEAD,ALIVE,DEAD,DEAD] should be [DEAD,DEAD,ALIVE,DEAD]', -> | |
state = [DEAD,ALIVE,DEAD,DEAD] | |
next_state = evolve_state(state) | |
for i in [0..3] | |
expect(next_state[i]).toBe [DEAD,DEAD,ALIVE,DEAD][i] |
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