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@kyrreso
Created December 19, 2021 15:26
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FFA mod for Openra
World:
MissionData:
Briefing:\n\n*** FFA 0.1 Testing ***\n\n- Credits for various things: Helmz, Zypres and probably many others\n- Please help out, find us on discord:\n * ERCC refinery 2.1, FFA 0.1\n * Trying to make FFA option to maps\n * No-faction option, remove Mads option, no capture faction change option(later) and EERC\n
Rules:
GAP:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
SPEN:
Buildable:
Prerequisites: anypower, ~techlevel.low
SYRD:
Buildable:
Prerequisites: anypower, ~techlevel.low
IRON:
Buildable:
Prerequisites: stek, ~techlevel.unrestricted
PDOX:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
ChronoshiftPower@chronoshift:
Prerequisites: never
ChronoshiftPower@advancedchronoshift:
Prerequisites: techlevel.unrestricted
TSLA:
Buildable:
Prerequisites: weap, ~techlevel.medium
AGUN:
Buildable:
Prerequisites: dome, ~techlevel.medium
PBOX:
Buildable:
Prerequisites: tent, ~techlevel.low
HBOX:
Buildable:
Prerequisites: tent, ~techlevel.medium
GUN:
Buildable:
Prerequisites: tent, ~techlevel.medium
FTUR:
Buildable:
Prerequisites: barr, ~techlevel.low
SAM:
Buildable:
Prerequisites: dome, ~techlevel.medium
ATEK:
Buildable:
Prerequisites: weap, dome, ~techlevel.unrestricted
HPAD:
Buildable:
Prerequisites: dome, ~techlevel.medium
AFLD:
Buildable:
Prerequisites: dome, ~techlevel.medium
ProvidesPrerequisite@allies:
Prerequisite: aircraft.soviet
AirstrikePower@parabombs:
Prerequisites: aircraft.soviet
STEK:
Buildable:
Prerequisites: weap, dome, ~techlevel.unrestricted
BARR:
Buildable:
Prerequisites: anypower, ~techlevel.infonly
KENN:
Buildable:
Prerequisites: anypower, ~techlevel.infonly
TENT:
Buildable:
Prerequisites: anypower, ~techlevel.infonly
SBAG:
Buildable:
Prerequisites: fact, ~techlevel.low
FENC:
Buildable:
Prerequisites: fact, ~techlevel.low
V2RL:
Buildable:
Prerequisites: dome, ~techlevel.medium
1TNK:
Buildable:
Prerequisites: ~techlevel.low
2TNK:
Buildable:
Prerequisites: fix, ~techlevel.medium
3TNK:
Buildable:
Prerequisites: fix, ~techlevel.medium
4TNK:
Buildable:
Prerequisites: fix, stek, ~techlevel.unrestricted
ARTY:
Buildable:
Prerequisites: dome, ~techlevel.medium
JEEP:
Buildable:
Prerequisites: ~techlevel.low
APC:
Buildable:
Prerequisites: ~techlevel.low
MNLY:
Buildable:
Prerequisites: fix, ~techlevel.medium
MGG:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
MRJ:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
TTNK:
Buildable:
Prerequisites: tsla, stek, ~techlevel.unrestricted
FTRK:
Buildable:
Prerequisites: ~techlevel.low
DTRK:
Buildable:
Prerequisites: stek, ~techlevel.unrestricted
CTNK:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
QTNK:
Buildable:
Prerequisites: fix, stek, ~techlevel.unrestricted
STNK:
Buildable:
Prerequisites: atek, ~techlevel.unrestricted
FACF:
Buildable:
Prerequisites: ~techlevel.medium
WEAF:
Buildable:
Prerequisites: ~techlevel.medium
SYRF:
Buildable:
Prerequisites: ~techlevel.medium
DOMF:
Buildable:
Prerequisites: ~techlevel.medium
ATEF:
Buildable:
Prerequisites: ~techlevel.unrestricted
PDOF:
Buildable:
Prerequisites: ~techlevel.unrestricted
MSLF:
Buildable:
Prerequisites: ~techlevel.unrestricted
######### Copy this code into your yaml to make it FFA 0.1 ###############
Rules: ffa.yaml
@kyrreso
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kyrreso commented Dec 19, 2021

Need to make sure it works, and also make options for the map to click on or off. EERC should be included.

@kyrreso
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kyrreso commented Dec 19, 2021

And the tesla-men need to be fixed (for all factions or option in lobby to turn off for all?)

@kyrreso
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kyrreso commented Dec 19, 2021

First test it out on Ore Garden FFA version?

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