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@kyubuns
Created February 5, 2018 05:39
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Anime.Play(new Vector3(-5f, 0f, 0f), new Vector3(5f, 0f, 0f), Motion.Uniform(4f))
.Wait(TimeSpan.FromSeconds(2.0f))
.Play(new Vector3(10f, 0f, 0f), Motion.Uniform(4f))
.SubscribeToPosition(cube);
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