Clone repo:
git clone git://github.com/maccman/juggernaut.git
cd juggernaut
Create Heroku app:
heroku create myapp --stack cedar
heroku addons:add redistogo:nano
git push heroku master
-# mathiasbynens.be/notes/async-analytics-snippet | |
:javascript | |
var _gaq=[['_setAccount',"#{ENV['GOOGLE_ANALYTICS_ID']}"],['_trackPageview']]; | |
(function(d,t){var g=d.createElement(t),s=d.getElementsByTagName(t)[0];g.async=1; | |
g.src=('https:'==location.protocol?'//ssl':'//www')+'.google-analytics.com/ga.js'; | |
s.parentNode.insertBefore(g,s)}(document,'script')); |
Clone repo:
git clone git://github.com/maccman/juggernaut.git
cd juggernaut
Create Heroku app:
heroku create myapp --stack cedar
heroku addons:add redistogo:nano
git push heroku master
# Export Google WebFont Config | |
window.WebFontConfig = | |
# Load some fonts from google | |
google: | |
families: ['Inconsolata', 'Pacifico', 'Droid Sans', 'Droid Serif'] | |
# ... you can do something here if you'd like | |
active: () -> | |
# Create script tag matching protocol |
/* | |
* Containing floats in a consistent manner | |
* By Jonathan Neal and Nicolas Gallagher | |
*/ | |
/* | |
* New block formatting context method | |
* IE 6+, Firefox 2+, Safari 4+, Opera 9+, Chrome | |
*/ |
namespace :deploy do | |
desc 'Bundle and minify the JS and CSS files' | |
task :precache_assets, :roles => :app do | |
root_path = File.expand_path(File.dirname(__FILE__) + '/..') | |
jammit_path = Dir["#{root_path}/vendor/gems/jammit-*/bin/jammit"].first | |
yui_lib_path = Dir["#{root_path}/vendor/gems/yui-compressor-*/lib"].first | |
assets_path = "#{root_path}/public/assets" | |
# Precaching assets | |
run_locally "ruby -I#{yui_lib_path} #{jammit_path}" |
# from http://github.com/ng/paperclip-watermarking-app | |
# with modifications from http://exviva.posterous.com/watermarking-images-with-rails-3-and-papercli | |
# and even more modifications to ensure works with paperclip 2.3.8 and rails 3.0.3 | |
# | |
# Note: In rails 3 paperclip processors are not automatically loaded. | |
# You must add the following above your model class definition: | |
# | |
# require 'paperclip_processors/watermark' | |
module Paperclip |
#!/bin/bash | |
f=$(pwd) | |
sips --resampleWidth 512 "${f}/${1}" --out "${f}/iTunesArtwork" | |
sips --resampleWidth 1024 "${f}/${1}" --out "${f}/iTunesArtwork@2x" | |
sips --resampleWidth 57 "${f}/${1}" --out "${f}/Icon.png" | |
sips --resampleWidth 114 "${f}/${1}" --out "${f}/[email protected]" | |
sips --resampleWidth 29 "${f}/${1}" --out "${f}/Icon-Small.png" | |
sips --resampleWidth 58 "${f}/${1}" --out "${f}/[email protected]" | |
sips --resampleWidth 50 "${f}/${1}" --out "${f}/Icon-Small-50.png" |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
####################### | |
#### DOCUMENTATION #### | |
####################### | |
# | |
# Run as: | |
# | |
# ruby phonegap-sc.rb APP_NAME | |
# ruby phonegap-sc.rb APP_NAME PROJECT_PATH | |
# ruby phonegap-sc.rb APP_NAME PROJECT_PATH OUTPUT_PATH | |
# |