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require 'openssl' | |
require 'securerandom' | |
require 'base64' | |
class OldEncryption | |
ALGORITHM = 'aes-256-cbc' | |
def encrypt(data, password, salt) | |
cipher = ::OpenSSL::Cipher::Cipher.new(ALGORITHM) | |
cipher.encrypt |
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# bitbucket reposize not the same as you see locally? | |
# run this once in a while to force GC on your bitbucket repo. | |
# run it BEFORE you reach your 2G limit of course. | |
# see https://confluence.atlassian.com/bitbucket/reduce-repository-size-321848262.html#Reducerepositorysize-Removetherepositorylimitation | |
git pull | |
touch bitbucket_should_prune_automatically | |
git add bitbucket_should_prune_automatically | |
git commit -m "But we need to force it by doing weird stuff" | |
git push | |
git reset --hard HEAD^1 |
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DllNotFoundException: CoreFoundation | |
Mono.Security.Protocol.Tls.RecordProtocol.EndReceiveRecord (System.IAsyncResult asyncResult) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Mono.Security.Protocol.Tls.SslClientStream.SafeEndReceiveRecord (System.IAsyncResult ar, System.Boolean ignoreEmpty) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Mono.Security.Protocol.Tls.SslClientStream.NegotiateAsyncWorker (System.IAsyncResult result) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Rethrow as IOException: The authentication or decryption has failed. | |
Mono.Security.Protocol.Tls.SslClientStream.EndNegotiateHandshake (System.IAsyncResult result) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (System.IAsyncResult asyncResult) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Rethrow as IOException: The authentication or decryption has failed. | |
Mono.Security.Protocol.Tls.SslStreamBase.EndRead (System.IAsyncResult asyncResult) (at <eb1224ae7b184cd09343d47f8a05481b>:0) | |
Mono.Net.Security.P |
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// https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-templates.html example code is broken. Use: | |
function UnityProgress(gameInstance, progress) { | |
if (!gameInstance.Module) | |
return; | |
var r = UnityLoader.Progress.Styles[gameInstance.Module.splashScreenStyle], | |
n = gameInstance.Module.progressLogoUrl ? gameInstance.Module.resolveBuildUrl(gameInstance.Module.progressLogoUrl) : r.progressLogoUrl, | |
o = gameInstance.Module.progressEmptyUrl ? gameInstance.Module.resolveBuildUrl(gameInstance.Module.progressEmptyUrl) : r.progressEmptyUrl, | |
i = gameInstance.Module.progressFullUrl ? gameInstance.Module.resolveBuildUrl(gameInstance.Module.progressFullUrl) : r.progressFullUrl, | |
a = "position: absolute; left: 50%; top: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%);"; | |
if (!gameInstance.logo) { |
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module Fastlane | |
class SupportedPlatforms | |
@@previous = Fastlane::SupportedPlatforms.all | |
class << self | |
attr_accessor :extra | |
end | |
@extra = [] | |
def self.all |
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// ==UserScript== | |
// @name Unity3d Perf Filter improvement | |
// @namespace http://wewanttoknow.com/ | |
// @version 0.2 | |
// @description make the filtering function in perf a little bit more useful | |
// @author Jerome Lacoste | |
// @match https://developer.cloud.unity3d.com/gameperf/* | |
// @grant none | |
// ==/UserScript== | |
/* jshint -W097 */ |
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require 'spaceship' | |
user = ... | |
password = ... | |
Spaceship.login(user, password) | |
Spaceship::Tunes.login(user, password) | |
all_apps = Spaceship::Tunes::Application.all |
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require 'fileutils' | |
class ScreenshotGenerator | |
attr_accessor :dimensions | |
def initialize(dimensions) | |
@dimensions = dimensions | |
end | |
def generate_screenshots(path, prefix, locales, device_types, colors) |
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From 813dee621ea00f6c42af1c4a3c459a140fd78a3b Mon Sep 17 00:00:00 2001 | |
From: Jerome Lacoste <[email protected]> | |
Date: Thu, 13 Aug 2015 14:35:57 +0200 | |
Subject: [PATCH] PackageApplication still passes resource-rules while it is | |
deprecated. | |
See https://developer.apple.com/library/mac/technotes/tn2206/_index.html#//apple_ref/doc/uid/DTS40007919-CH1-TNTAG206 | |
--- | |
PackageApplication4Gym | 8 +++++++- | |
1 file changed, 7 insertions(+), 1 deletion(-) |
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namespace WWTK.Server { | |
namespace Util { | |
// Immutable struct to represent a WWW GET/POST page result | |
public struct PageData { | |
private int m_StatusCode; | |
private string m_Text; | |
private Dictionary<string, string> m_Headers; | |
public int StatusCode { get { return m_StatusCode; } } | |
public string Text { get { return m_Text; } } |
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