Created
November 13, 2024 02:48
-
-
Save lamarmarshall/2f741849f27681ff0a81579e40b67b44 to your computer and use it in GitHub Desktop.
godot 4, lay down different sets of tiles
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
extends Node2D | |
@onready var tile_map_layer: TileMapLayer = $TileMapLayer | |
enum farming_modes{DIRT, SEEDS, WATER, HARVEST} | |
var farming_mode_states: farming_modes = farming_modes.DIRT | |
# Called when the node enters the scene tree for the first time. | |
func _ready() -> void: | |
pass # Replace with function body. | |
# Called every frame. 'delta' is the elapsed time since the previous frame. | |
func _process(delta: float) -> void: | |
managet_tools() | |
if Input.is_action_just_pressed("interact"): | |
var mos_pos = get_global_mouse_position() | |
var tilemap_pos: Vector2i = tile_map_layer.local_to_map(mos_pos) | |
if farming_mode_states == farming_modes.DIRT: | |
use_dirt(tilemap_pos) | |
if farming_mode_states == farming_modes.SEEDS: | |
use_seeds(tilemap_pos) | |
func use_seeds(tilemap_pos: Vector2i ) -> void: | |
if retrieve_custom_data(tilemap_pos, "can_place_seeds"): | |
tile_map_layer.set_cell(tilemap_pos, 1, Vector2i(0, 0)) | |
func use_dirt(tilemap_pos: Vector2i ) -> void: | |
tile_map_layer.set_cell(tilemap_pos, 0, Vector2i(1, 0)) | |
func managet_tools() ->void: | |
if Input.is_action_just_pressed("dirt"): | |
farming_mode_states = farming_modes.DIRT | |
if Input.is_action_just_pressed("seeds"): | |
farming_mode_states = farming_modes.SEEDS | |
func retrieve_custom_data(tile_map_pos: Vector2i, custom_data_layer: String): | |
var tile_data: TileData = tile_map_layer.get_cell_tile_data(tile_map_pos) | |
if tile_data: | |
return tile_data.get_custom_data(custom_data_layer) | |
else: | |
return false |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment