Created
June 5, 2014 01:50
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Random test of method overloading
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import UIKit | |
class Square { | |
var sideLength: Double | |
init(sideLength: Double, name: String) { | |
self.sideLength = sideLength | |
} | |
init(sideSlipperyness: Double, name: String) { | |
self.sideLength = 45; | |
} | |
func area() -> Double { | |
return sideLength * sideLength | |
} | |
} | |
class ViewController: UIViewController { | |
@IBOutlet var metalsView : UIView | |
@IBOutlet var coalView : UIView | |
@IBOutlet var lumberView : UIView | |
@IBOutlet var newGameButton : UIButton | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// Do any additional setup after loading the view, typically from a nib. | |
self.lumberView.backgroundColor = UIColor.redColor() | |
self.coalView.backgroundColor = UIColor.blackColor() | |
self.metalsView.backgroundColor = UIColor.blueColor() | |
//Method overloading? | |
let sq1 = Square(sideSlipperyness:4.3,name:"blurt") | |
let sq2 = Square(sideLength:4.6,name:"blook") | |
println(sq1.sideLength) | |
println(sq2.sideLength) | |
} | |
override func didReceiveMemoryWarning() { | |
super.didReceiveMemoryWarning() | |
// Dispose of any resources that can be recreated. | |
} | |
} |
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