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@larsiusprime
larsiusprime / StoreChart.md
Last active January 23, 2019 02:57
Store comparison chart
Feature Steam Epic Discord Kartridge
Redemption keys Yes Yes Yes Yes
Friends list Yes Yes Yes Yes
Chat Yes Yes Yes Yes
In-game purchases (mtx) Yes Yes Yes Yes
Refunds within 2 weeks Yes Yes Yes Yes
Windows Yes Yes Yes Yes
Mac Yes Yes No Yes
Linux Yes No No No
@larsiusprime
larsiusprime / AABB.hx
Last active May 24, 2018 21:01
Defender's Quest Performance Profiling References
package com.leveluplabs.tdrpg.qtree;
import com.leveluplabs.tdrpg.Popup_OverworldMenu;
import flixel.util.FlxDestroyUtil.IFlxDestroyable;
import flixel.util.FlxPool;
/**
* ...
* @author larsiusprime
*/
class AABB implements IFlxDestroyable
/**
sys_create_dir : string -> mode:int -> void
<doc>Create a directory with the specified rights</doc>
**/
bool _hx_std_sys_create_dir( String path, int mode )
{
printf("_hx_std_sys_create_dir()\n");
#ifdef EPPC
return true;
#else

Addressed:

  • Established developers should be able to get app IDs more easily (Steam Direct)
  • Create a developer support ticket system (TomG claims this is addressed)
  • Allow selling “unlisted” apps on Steam with no public store page (TomG claims this is addressed)

Unaddressed:

  • Players should be able to “follow” developers on Steam
  • Add embeddable "add to Steam wishlist" buttons for the web
char* text = GetSomeTextInUTF8Format();
std::wstring* result = new std::wstring (text, text + strlen (text));

How do I get string content from Haxe to an untyped cpp block?

static public function haxeFunction(inputString:String)
{
  untyped __cpp__ ('
  
      myStruct myFoo;       
      myFoo.data = ???;   //Should be the string contents of Haxe String inputString (1st 16 characters, ASCII only is fine)
 

So say I have a function like this:

int doSomeStuff(
   const SomeStruct *myStruct
)

And SomeStruct is defined like this:

@larsiusprime
larsiusprime / 00_ImageDataUtil.cpp
Last active March 22, 2017 20:36
Proposed speedup for ImageDataUtil.copyPixels()
void ImageDataUtil::CopyPixels (Image* image, Image* sourceImage, Rectangle* sourceRect, Vector2* destPoint, Image* alphaImage, Vector2* alphaPoint, bool mergeAlpha) {
uint8_t* sourceData = (uint8_t*)sourceImage->buffer->data->Data ();
uint8_t* destData = (uint8_t*)image->buffer->data->Data ();
ImageDataView sourceView = ImageDataView (sourceImage, sourceRect);
Rectangle destRect = Rectangle (destPoint->x, destPoint->y, sourceView.width, sourceView.height);
ImageDataView destView = ImageDataView (image, &destRect);
PixelFormat sourceFormat = sourceImage->buffer->format;
@larsiusprime
larsiusprime / gist:2cff49cc973eba078a94b6c3358c7efb
Last active March 4, 2017 22:41
Help me diagnose a black screen error on linux/mac
I believe these settings should be enough to reproduce the error.
platform: linux
bits: 64
haxe version: latest dev version
hxcpp:
https://github.com/larsiusprime/hxcpp (master branch)
openfl:
package;
#if macro
import haxe.macro.Expr;
#end
class Loader
{
#if cpp
public static function __init__()