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April 26, 2017 16:15
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Efficiently Generate Random Haskell ByteString
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{-# LANGUAGE UnicodeSyntax #-} | |
{-# LANGUAGE BangPatterns #-} | |
module RandomByteString | |
( random | |
, randomGen | |
) where | |
import Control.Exception (bracketOnError) | |
import Data.ByteString (ByteString) | |
import Data.ByteString.Unsafe (unsafePackAddressLen) | |
import Data.Word (Word8, Word64) | |
import Foreign (mallocBytes, poke, plusPtr, free, castPtr) | |
import GHC.Ptr (Ptr(..)) | |
import Numeric.Natural (Natural) | |
import System.Random.MWC (uniform, GenIO, create) | |
random ∷ Natural → IO ByteString | |
random n = do | |
gen ← create | |
randomGen gen n | |
randomGen ∷ GenIO → Natural → IO ByteString | |
randomGen gen n = | |
bracketOnError (mallocBytes len8) free $ \ptr@(Ptr !addr) → do | |
go ptr | |
unsafePackAddressLen len8 addr | |
where | |
len8, len64 ∷ Int | |
!len8 = fromIntegral n | |
!len64 = len8 `div` 8 | |
go ∷ Ptr Word64 → IO () | |
go !startPtr = loop64 startPtr | |
where | |
-- Generate 64bit values | |
fin64Ptr ∷ Ptr Word64 | |
!fin64Ptr = startPtr `plusPtr` (len64 * 8) | |
loop64 ∷ Ptr Word64 → IO () | |
loop64 !curPtr | |
| curPtr < fin64Ptr = do | |
!b ← uniform gen ∷ IO Word64 | |
poke curPtr b | |
loop64 $ curPtr `plusPtr` 8 | |
| otherwise = loop8 $ castPtr curPtr | |
-- Generate 8bit values | |
fin8Ptr ∷ Ptr Word8 | |
!fin8Ptr = startPtr `plusPtr` len8 | |
loop8 ∷ Ptr Word8 → IO () | |
loop8 !curPtr | |
| curPtr < fin8Ptr = do | |
!b ← uniform gen ∷ IO Word8 | |
poke curPtr b | |
loop8 $ curPtr `plusPtr` 1 | |
| otherwise = return () |
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