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segmentationNode = slicer.mrmlScene.GetFirstNodeByClass('vtkMRMLSegmentationNode') | |
# set value to the size of the larges cracks in the segment surfaces | |
maximumHoleSizeMm = 2.0 | |
############ | |
masterVolumeNode = segmentationNode.GetNodeReference(segmentationNode.GetReferenceImageGeometryReferenceRole()) | |
# Create segment editor to get access to effects | |
segmentEditorWidget = slicer.qMRMLSegmentEditorWidget() | |
# To show segment editor widget (useful for debugging): | |
# segmentEditorWidget.show() | |
segmentEditorWidget.setMRMLScene(slicer.mrmlScene) | |
segmentEditorNode = slicer.vtkMRMLSegmentEditorNode() | |
slicer.mrmlScene.AddNode(segmentEditorNode) | |
segmentEditorWidget.setMRMLSegmentEditorNode(segmentEditorNode) | |
segmentEditorWidget.setSegmentationNode(segmentationNode) | |
segmentEditorWidget.setMasterVolumeNode(masterVolumeNode) | |
# Visible segments will be processed | |
inputSegmentIDs = vtk.vtkStringArray() | |
segmentationNode.GetDisplayNode().GetVisibleSegmentIDs(inputSegmentIDs) | |
# Create a segment that will contain all vertebrae | |
allVertebraeSegmentId = segmentationNode.GetSegmentation().AddEmptySegment() | |
segmentEditorNode.SetOverwriteMode(slicer.vtkMRMLSegmentEditorNode.OverwriteNone) | |
segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedEverywhere) | |
# Fill surface cracks in each segment and add to allVertebraeSegment | |
for index in range(inputSegmentIDs.GetNumberOfValues()): | |
segmentID = inputSegmentIDs.GetValue(index) | |
segmentEditorWidget.setCurrentSegmentID(segmentID) | |
# Grow the segment to fill in surface cracks | |
segmentEditorWidget.setActiveEffectByName("Margin") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("MarginSizeMm",str(maximumHoleSizeMm)) | |
effect.self().onApply() | |
# Invert the segment | |
segmentEditorWidget.setActiveEffectByName("Logical operators") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("Operation", "INVERT") | |
effect.self().onApply() | |
# Remove islands in inverted segment (these are the holes inside the segment) | |
segmentEditorWidget.setActiveEffectByName("Islands") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("Operation", "KEEP_LARGEST_ISLAND") | |
effect.self().onApply() | |
# Grow the inverted segment by the same margin as before to restore the original size | |
segmentEditorWidget.setActiveEffectByName("Margin") | |
effect = segmentEditorWidget.activeEffect() | |
effect.self().onApply() | |
# Invert the inverted segment (it will contain all the segment without the holes) | |
segmentEditorWidget.setActiveEffectByName("Logical operators") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("Operation", "INVERT") | |
effect.self().onApply() | |
# Add it to the allVertebraeSegment | |
segmentEditorWidget.setCurrentSegmentID(allVertebraeSegmentId) | |
segmentEditorWidget.setActiveEffectByName("Logical operators") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("Operation", "UNION") | |
effect.setParameter("ModifierSegmentID", segmentID) | |
effect.self().onApply() | |
# Grow from seeds, restricting growth to allVertebrae | |
segmentationNode.GetDisplayNode().SetSegmentVisibility(allVertebraeSegmentId, False) | |
segmentEditorNode.SetMaskSegmentID(allVertebraeSegmentId) | |
segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedInsideSingleSegment) | |
segmentEditorWidget.setActiveEffectByName("Grow from seeds") | |
effect = segmentEditorWidget.activeEffect() | |
effect.self().onPreview() | |
effect.self().onApply() | |
# Remove the mask segment | |
segmentationNode.RemoveSegment(allVertebraeSegmentId) | |
slicer.mrmlScene.RemoveNode(segmentEditorNode) | |
del segmentEditorWidget |
Awesome work, thanks!
I had to do the following changes to make it work with a recent version of Slicer:
Line 26: segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedEverywhere), replace with:
segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentationNode.EditAllowedEverywhere)
Line 67: segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedInsideSingleSegment), replace with: segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentationNode.EditAllowedInsideSingleSegment)
Hi.
I try to use code in version 5.4.0.
and without success.
Can somebody help.
We had problems with the last TotalSegmentator version. Weights were not downloaded correctly.
Recently a bugfix was puhed to update TS to version 1.5.7.
This should be available tomorrow in the extension manager via download. Please force install Totalsegmentator after this bugfix.
Andras thanks, works great, looking forward to working with the group!