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@JakubNei
JakubNei / MyQuaternion.cs
Last active June 8, 2023 17:14
A custom completely managed implementation of UnityEngine.Quaternion. Base is decompiled UnityEngine.Quaternion. Doesn't implement methods marked Obsolete. Does implicit coversions to and from UnityEngine.Quaternion
using System;
using UnityEngine.Internal;
using UnityEngine;
using System.Runtime.Serialization;
using System.Xml.Serialization;
/// <summary>
/// Quaternions are used to represent rotations.
/// A custom completely managed implementation of UnityEngine.Quaternion
/// Base is decompiled UnityEngine.Quaternion
@dapangmao
dapangmao / bb1.txt
Last active January 1, 2020 01:34
Bloomberg 全体展览
【===========算法============】
【*****leetcode/lintcode*****】
same tree, Binary tree inorder iterator, inorder & postorder traverse BST, binary tree level order traversal(print指定level的binary tree), tree upside down, add next to every tree node, Convert Sorted Array to BST, binary tree的maxSumPath, reverse linkedlist, linkedlist输出倒数K个node的值, linked list取中值, linked list做减法/加法(反序), valid BST, linkedlist找merge point, copy linkedlist with random pointer, flatten BST to linkedlist(把BST替换为2Dlinkedlist,本质不变), depth, interseciton of linked list(一个一步一个多步是否可以(复杂度高)) LRUCache, upside down, recover binary tree from inorder and preorder,
word search I, min stack, stock transaction I(buy date is needed) & II, two sum, subset, unique paths II, merge two/k sorted array/linked list, Find kth largest number(quickselect, array partition), sort colors, remove duplicate from a sorted array, search in sorted rotated array(binary search), search for a range and delete it in array, next permutation, find peak element(一个先降后升的数组,怎么在这个数组中找到