Forked from tehshane/Microsoft Sculpt Mobile Keyboard Remap
Created
September 1, 2014 09:02
-
-
Save lbleon/8a9b5d9c9371fda7aaae to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. | |
#InstallKeybdHook | |
SendMode Input ; Recommended for new scripts due to its superior speed and reliability. | |
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. | |
; OPTIONAL: For those who use Home/End more than PgUp/PgDown, this flips their use with the Fn key. | |
; If you want the buttons to function as they are, add a semicolon (;) to the beginning of each line below. | |
Home::PgUp | |
End::PgDn | |
PgUp::Home | |
PgDn::End | |
; F1 key by default, Fn+F1 is now Play/Pause | |
MEDIA_PLAY_PAUSE::F1 | |
F1::MEDIA_PLAY_PAUSE | |
; F2 key by default, Fn+F2 is now Mute/Unmute | |
VOLUME_MUTE::F2 | |
F2::VOLUME_MUTE | |
; F3 key by default, Fn+F3 is now Volume Down | |
VOLUME_DOWN::F3 | |
F3::VOLUME_DOWN | |
; F4 key by default, Fn+F4 is now Volume Up | |
VOLUME_UP::F4 | |
F4::VOLUME_UP | |
; F5 key by default, Fn+F5 does nothing | |
SendInput {F5} | |
+#F21:: | |
return | |
; F6 key by default, Fn+F6 does nothing | |
!#F21:: | |
SendInput {F6} | |
return | |
; F7 key by default, Fn+F7 does nothing | |
^#F21:: | |
SendInput {F7} | |
return | |
; F8 key by default, Fn+F8 does nothing | |
#F21:: | |
SendInput {F8} | |
return | |
; F9 key by default, Fn+F9 does nothing | |
^#BS:: | |
SendInput {F9} | |
return | |
; F10 key by default, Fn+F10 does nothing | |
^#TAB:: | |
SendInput {F10} | |
return | |
; F11 key by default, Fn+F11 does nothing | |
!#F22:: | |
SendInput {F11} | |
return | |
; F12 key by default, Fn+F12 does nothing | |
^#F23:: | |
SendInput {F12} | |
return |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment