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A script for decoding Wallpaper Engine scene.pkg file.
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#!/bin/python3 | |
# From https://wetranslate.thiscould.work/scene.pkg/ and | |
# Exactly from https://github.com/redpfire/we | |
import io | |
import zipfile | |
class File: | |
def __init__(self,content:bytes): | |
self.content = content | |
self.offset = 0 | |
def readInt(self): | |
num = int.from_bytes(self.content[self.offset:self.offset+4],byteorder="little") | |
self.offset += 4 | |
return num | |
def readStr(self): | |
len = self.readInt() | |
str = self.content[self.offset:self.offset+len].decode() | |
self.offset += len | |
return str | |
def readFileInfo(self): | |
name = self.readStr() | |
offset = self.readInt() | |
len = self.readInt() | |
return { | |
"name":name, | |
"offset":offset, | |
"length":len | |
} | |
def readBinary(self,offset,length): | |
return self.content[self.offset+offset:self.offset+offset+length] | |
class PkgReaderV1: | |
def __init__(self,content:bytes): | |
self.content = File(content) | |
self.version = self.get_version() | |
self.fileCount = self.get_file_count() | |
self.files = [] | |
self.get_file_info() | |
self.get_file_content() | |
self.zipfile = self.generate_zip() | |
def get_version(self): | |
return self.content.readStr() | |
def get_file_count(self): | |
return self.content.readInt() | |
def get_file_info(self): | |
for _ in range(self.fileCount): | |
self.files.append(self.content.readFileInfo()) | |
def get_file_content(self): | |
for file in self.files: | |
file["content"] = self.content.readBinary(file["offset"],file["length"]) | |
def generate_zip(self): | |
zip_data = io.BytesIO() | |
with zipfile.ZipFile(zip_data,"w") as f: | |
for file in self.files: | |
f.writestr(file["name"],file["content"]) | |
return zip_data | |
def save(self): | |
with open("scene.zip","wb") as f: | |
f.write(self.zipfile.getvalue()) | |
if __name__ == "__main__": | |
with open("scene.pkg","rb") as f: | |
fileContent = f.read() | |
pkg = PkgReaderV1(fileContent) | |
pkg.save() |
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