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August 13, 2021 14:52
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C# - Prevent Sleep on Windows v2
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using System; | |
using System.Threading; | |
using System.Runtime.InteropServices; | |
// reference http://eddiejackson.net/lab/2020/03/02/c-prevent-sleep-on-windows-v2/ | |
namespace SleepControl | |
{ | |
class Program | |
{ | |
// Sleep Control | |
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] | |
static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags); | |
[FlagsAttribute] | |
public enum EXECUTION_STATE : uint | |
{ | |
ES_AWAYMODE_REQUIRED = 0x00000040, | |
ES_CONTINUOUS = 0x80000000, | |
ES_DISPLAY_REQUIRED = 0x00000002, | |
ES_SYSTEM_REQUIRED = 0x00000001 | |
} | |
// Console Window Handling | |
[DllImport("kernel32.dll", ExactSpelling = true)] | |
private static extern IntPtr GetConsoleWindow(); | |
private static IntPtr ThisConsole = GetConsoleWindow(); | |
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] | |
private static extern bool ShowWindow(IntPtr hWnd, int nCmdShow); | |
private const int HIDE = 0; | |
private const int MAXIMIZE = 3; | |
private const int MINIMIZE = 6; | |
private const int RESTORE = 9; | |
// Initialize array strings | |
public static string array = ""; | |
public static string userInput = ""; | |
public static string userOption = ""; | |
static void Main(string[] args) | |
{ | |
// Console Window management | |
ControlConsole(); | |
// return basic usage message | |
UseMessage(); | |
// load input | |
foreach (string s in args) | |
{ | |
for (int i = 0; i < args.Length; i++) | |
{ | |
array = args[i].ToString(); | |
} | |
userInput = userInput + s.ToString() + " "; | |
} | |
// manage data entry | |
string [] argInputs = userInput.Split(' '); | |
userOption = argInputs[0].ToString(); // retrieve only first option | |
userOption = userOption.ToLower(); | |
Console.WriteLine("Option: " + userOption); | |
// perform action logic | |
AppAction(); | |
} | |
static void ControlConsole() { | |
Console.Title = "Sleep Control v2"; | |
Console.Clear(); | |
ShowWindow(ThisConsole, MAXIMIZE); | |
} | |
static void UseMessage() | |
{ | |
Console.WriteLine("\nSleepControl.exe { prevent | allow }\n"); | |
} | |
static void AppAction() { | |
if (userOption == "prevent") | |
{ | |
// disable monitor sleep and keep system awake and prevent idle to sleep | |
SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED | EXECUTION_STATE.ES_SYSTEM_REQUIRED); | |
Console.WriteLine("Preventing Sleep!"); | |
} | |
else if (userOption == "allow") | |
{ | |
SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS); | |
Console.WriteLine("Allowing Sleep!"); | |
} | |
else | |
{ | |
Console.WriteLine("Option not detected!"); | |
} | |
Thread.Sleep(3000); | |
} | |
} | |
} | |
// types of sleep | |
// disable monitor sleep | |
// SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS; | |
// disable monitor sleep and keep system awake | |
// SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED); | |
// disable monitor sleep and keep system awake and prevent idle to sleep | |
// SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED | EXECUTION_STATE.ES_SYSTEM_REQUIRED); |
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