First set up your keyboard layout. For example, in Spanish:
# loadkeys es
For a list of all acceptable keymaps:
# localectl list-keymaps
cmake_minimum_required(VERSION 3.5) | |
project(example LANGUAGES CXX) | |
set(CMAKE_CXX_STANDARD 11) | |
set(CMAKE_CXX_STANDARD_REQUIRED ON) | |
find_package(GTest REQUIRED) | |
include_directories(${GTEST_INCLUDE_DIRS}) |
This document was created back in 2020 and might not be actual nowadays. It is not supported anymore, so use thise information at your own risk.
wsl --set-default-version 2
in windows command line, so that all future WSL machine will use WSL2.pub struct TradingBot { | |
pub trading_config: TradingConfig, | |
pub market: Box<dyn Market>, | |
} |
wsl --set-default-version 2
in windows command line, so that all future WSL machine will use WSL2.This week we'd like to start working with audio/midi plugins in JUCE. To test out your plugins, it's nice to have a lightweight host to run them inside where you can easily patch different plugins together. This tool is actually included with the JUCE library, but it needs to be compiled for your platform. Below are instructions to do so.
/Applications/JUCE
)extras/AudioPluginHost
AudioPluginHost.jucer
in the Projucer