Created
July 10, 2011 15:56
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Heap based Priority Queue for Lua
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-- A priority queue that sorts based on euclidean distance | |
pq = pqueue(function(point1, point2) | |
return (point1[1]-point2[1])^2 + (point1[2]-point2[2])^2 | |
end) | |
for i=1, 20 do | |
pq:push{math.random(100), math.random(100)} | |
end | |
print(unpack(pq:pop())) -- get the point closest to the origin |
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function pqueue(cmp, initial) | |
cmp = cmp or function(a,b) return a<b end | |
local pq = setmetatable({}, { | |
__index = { | |
push = function(self, v) | |
table.insert(self, v) | |
local next = #self | |
local prev = math.floor(next/2) | |
while next > 1 and self[next] < self[prev] do | |
-- swap up | |
self[next], self[prev] = self[prev], self[next] | |
next = prev | |
prev = math.floor(next/2) | |
end | |
self[next] = v | |
self.size = self.size + 1 | |
end, | |
size = 0, | |
pop = function(self) | |
if #self < 2 then | |
return table.remove(self) | |
end | |
local r = self[1] | |
self[1] = table.remove(self) | |
local root = 1 | |
if #self > 1 then | |
local size = #self | |
local v = self[root] | |
while root < size do | |
local child = 2*root | |
if child < size then | |
if child+1 < size and self[child+1] < self[child] then child = child + 1 end | |
if cmp(self[child], self[root]) then | |
-- swap down | |
self[root], self[child] = self[child], self[root] | |
root = child | |
else | |
self[root] = v | |
break | |
end | |
else | |
self[root] = v | |
break | |
end | |
end | |
end | |
self.size = self.size - 1 | |
return r | |
end}}) | |
for _,el in ipairs(initial or {}) do pq:push(el) end | |
return pq | |
end |
if cmp(self[child], self[root]) then
self[root], self[child] = self[child], self[root]
root = child
elseif child+1 <= size and cmp(self[child+1], self[root]) then
self[root], self[child+1] = self[child+1], self[root]
root = child+1
else
break
end
This part may be wrong because we should exchange root element with the largest child.
yes,it's wrong ,follow code is ok
while child <= size do
local aBool = cmp(self[root],self[child]);
local bBool = true;
local cBool = true;
if child+1 <= size then
bBool = cmp( self[root],self[child+1]);
cBool = cmp(self[child], self[child+1]);
end
if aBool and bBool then
break;
elseif cBool then
self[root], self[child] = self[child], self[root]
root = child
else
self[root], self[child+1] = self[child+1], self[root]
root = child+1
end
child = 2*root
end
@leegao would you consider updating your solution to reflect some the suggestions in this discussion :O)
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It is quite flawed indeed. I recommend not to use it -- try this one instead, I just reimplemented it: