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BitmapRoundedTransformation
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public Bitmap transform(final Bitmap source) { | |
final Paint paint = new Paint(); | |
paint.setAntiAlias(true); | |
paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); | |
Bitmap output = Bitmap.createBitmap(source.getWidth(), | |
source.getHeight(), Bitmap.Config.ARGB_8888); | |
Canvas canvas = new Canvas(output); | |
canvas.drawRoundRect(new RectF(margin, margin, | |
source.getWidth() - margin, source.getHeight() - margin), radius, radius, paint); | |
if (source != output) { | |
source.recycle(); | |
} | |
return output; | |
} |
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