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C# structures to implement "Aero Glass" blur on Windows 10
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[DllImport("user32.dll")] | |
internal static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref WindowCompositionAttributeData data); | |
[StructLayout(LayoutKind.Sequential)] | |
internal struct WindowCompositionAttributeData | |
{ | |
public WindowCompositionAttribute Attribute; | |
public IntPtr Data; | |
public int SizeOfData; | |
} | |
internal enum WindowCompositionAttribute | |
{ | |
// ... | |
WCA_ACCENT_POLICY = 19 | |
// ... | |
} | |
internal enum AccentState | |
{ | |
ACCENT_DISABLED = 0, | |
ACCENT_ENABLE_GRADIENT = 1, | |
ACCENT_ENABLE_TRANSPARENTGRADIENT = 2, | |
ACCENT_ENABLE_BLURBEHIND = 3, | |
ACCENT_INVALID_STATE = 4 | |
} | |
[StructLayout(LayoutKind.Sequential)] | |
internal struct AccentPolicy | |
{ | |
public AccentState AccentState; | |
public int AccentFlags; | |
public int GradientColor; | |
public int AnimationId; | |
} |
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