Mission: Build a Master of Orion (1993) Clone in Modern C++
Project Name: Orion Reborn
Create a faithful yet modernized spiritual successor / clone of the original Master of Orion (the 1993 classic that coined the 4X genre) using C++23, raylib for rendering/input/audio, and Dear ImGui (via rlImGui) for the user interface.
The game should capture the elegant, addictive gameplay loop of the original while leveraging modern language features, clean architecture, and cross-platform ease.