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  | -- notes | |
| --[[ | |
| size_pos = table, arranged as so: {<udim2>size, <udim2>pos} | |
| size of objects: | |
| toggle - {height = 21, width = 99} | |
| slider - {height = 27, width = UDim2.new(1, -(posOffset))} | |
| dropdown - {height = 25, width = 160} | |
| textinput - {height = 21, width = 120} | 
  
    
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  | --[[ lua | |
| function md5hashify(tohash) | |
| local api = "https://helloacm.com/api/md5/?s=" | |
| local hash1 = game:HttpGet(api .. tohash, true):sub(2, 33) | |
| hash1 = "additionsarecool|o|" .. hash1:sub(#hash1 - 10, #hash1) | |
| local hash2 = game:HttpGet(api .. hash1, true):sub(20, 33) | |
| local hash3 = game:HttpGet(api .. hash2, true):sub(2, 33) | |
| return hash3 | 
  
    
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  | if not getgenv().if_globals_loaded then | |
| getgenv().isBypassed = false | |
| getgenv().global = false | |
| getgenv().mt = false | |
| getgenv().store = game.CoreGui | |
| getgenv().if_globals_loaded = true | |
| end | |
| -- supported: synX, elysian, proto, and visenya | 
  
    
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  | local keywords = {"test", "keyword", "2", "one", "hello", "world", "!"} | |
| local posted = {} | |
| function table.find(array, tofind) | |
| if not type(array) == "table" then return end | |
| for i,v in pairs(array) do | |
| if i == tofind or v == tofind then | |
| return i | |
| end | |
| end | 
  
    
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  | getgenv().get = function(link) return game:HttpGet(link, true) end | |
| spawn(function() loadstring(get('https://pastebin.com/raw/CUg5Xw94'))() end) | |
| repeat wait() until getgenv().isBypassed and getgenv().store | |
| if not game.Players.LocalPlayer.Character then print('ISLANDFRICKER : Execution Failure | Character Unloaded') error('') end | |
| if getgenv().if_settings then | |
| for i,v in pairs(getgenv().if_settings) do | |
| if i == 'distance_t' then getgenv().if_settings[i] = true elseif i == 'curAim' then v:Disconnect() end | |
| if type(v) == 'boolean' then | 
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