Created
June 17, 2013 00:11
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| char* getStr(); | |
| int getId(); | |
| int menu(); | |
| void clearBuffer(); | |
| void contarNodos(); | |
| void imprimirLista(); | |
| void setPersona(); | |
| struct persona { | |
| int id; | |
| char *nombre; | |
| struct persona *siguiente; | |
| }; | |
| struct persona *lista; | |
| struct persona *nodoTemp; | |
| main() { | |
| lista = (struct persona*) malloc(sizeof(struct persona)); | |
| return menu(); | |
| } | |
| int menu() { | |
| char c; | |
| nodoTemp = (struct persona*) malloc(sizeof(struct persona)); | |
| do { | |
| printf("~~ MENU ~~\nHaga una seleccion:\n 1. Ingresar nuevo nodo.\n 2. Imprimir la lista.\n 3. Contar los nodos.\n q: salir.\n "); | |
| c = getchar(); | |
| switch(c) { | |
| case '1': | |
| setPersona(); | |
| break; | |
| case '2': | |
| imprimirLista(); | |
| break; | |
| case '3': | |
| contarNodos(); | |
| break; | |
| default: | |
| break; | |
| } | |
| } while(c != 'q' && c != EOF); | |
| } | |
| int getId() { | |
| int num; | |
| printf("Ingrese el ID: (0 ~ 9): "); | |
| scanf("%d" , &num); | |
| return num; | |
| } | |
| // retorna un nuevo puntero a un arreglo | |
| char* getStr() { | |
| char d, | |
| *newAr; | |
| int i = 0; | |
| newAr = (char*) malloc(sizeof(char)*100); | |
| printf("\nIngrese el nombre: "); | |
| while((d = getchar()) != EOF && d != '\n') { | |
| newAr[i++] = d; | |
| } | |
| return newAr; | |
| } | |
| void setPersona() { | |
| struct persona *actual; | |
| actual = (struct persona*) malloc(sizeof(struct persona)); | |
| clearBuffer(); | |
| actual->nombre = getStr(); | |
| actual->id = getId(); | |
| // si es el primer nodo | |
| if (lista->siguiente == 0) { | |
| lista->siguiente = actual; | |
| } else { | |
| nodoTemp->siguiente = actual; | |
| } | |
| nodoTemp = actual; | |
| clearBuffer(); | |
| } | |
| void imprimirLista() { | |
| struct persona *temporal; | |
| if (lista->siguiente) { | |
| temporal = lista->siguiente; | |
| printf("Imprimiendo lista \n"); | |
| while(temporal) { | |
| printf("id:\t%d\n", temporal->id); | |
| printf("nom:\t%s\n", temporal->nombre); | |
| temporal = temporal->siguiente; | |
| } | |
| } else { | |
| printf("la lista esta vacia.\n\n"); | |
| } | |
| clearBuffer(); | |
| } | |
| void contarNodos() { | |
| struct persona *temporal; | |
| temporal = lista->siguiente; | |
| int i = 0; | |
| while(temporal) { | |
| i++; | |
| temporal = temporal->siguiente; | |
| } | |
| printf("Total: %d nodos.\n", i); | |
| clearBuffer(); | |
| } | |
| // http://cboard.cprogramming.com/c-programming/92513-cin-ignore-c.html | |
| // http://stackoverflow.com/questions/10199897/cin-getline-is-skipping-an-input-in-c | |
| // cuando se manejan menus que tienen breaklines, se ocupa limpiar el buffer | |
| // antes de empezar a leer caracteres | |
| void clearBuffer() { | |
| while(getchar() != '\n') | |
| ; | |
| } |
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