Created
July 25, 2019 00:03
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Daily Coding Problem #292
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/* File: Enemies.java | |
* Created: 7/24/2019 | |
* Author: Sabbir Manandhar | |
* | |
* Copyright (c) 2019 Hogwart Inc. | |
*/ | |
import java.util.*; | |
//======================================================================================= | |
/** | |
* @author Sabbir Manandhar | |
* @version 1.0 | |
*/ | |
public class Enemies { | |
/** | |
* Driver method | |
*/ | |
public static void main(String[] args) { | |
Map<Integer, int[]> enemyMap = new HashMap<>(); | |
enemyMap.put(0, new int[]{3}); | |
enemyMap.put(1, new int[]{2}); | |
enemyMap.put(2, new int[]{1, 4}); | |
enemyMap.put(3, new int[]{0, 4, 5}); | |
enemyMap.put(4, new int[]{2, 3}); | |
enemyMap.put(5, new int[]{3}); | |
System.out.println(divide(enemyMap)); | |
enemyMap = new HashMap<>(); | |
enemyMap.put(0, new int[]{3}); | |
enemyMap.put(1, new int[]{2}); | |
enemyMap.put(2, new int[]{1, 3, 4}); | |
enemyMap.put(3, new int[]{0, 2, 4, 5}); | |
enemyMap.put(4, new int[]{2, 3}); | |
enemyMap.put(5, new int[]{3}); | |
System.out.println(divide(enemyMap)); | |
enemyMap = new HashMap<>(); | |
enemyMap.put(0, new int[]{3}); | |
enemyMap.put(1, new int[]{5}); | |
enemyMap.put(2, new int[]{4}); | |
enemyMap.put(3, new int[]{0, 4, 5}); | |
enemyMap.put(4, new int[]{2, 3}); | |
enemyMap.put(5, new int[]{3}); | |
System.out.println(divide(enemyMap)); | |
} // main | |
//----------------------------------------------------------------------------------------------- | |
/** | |
* Divide the team into two | |
* @param enemyMap | |
* @return | |
*/ | |
private static String divide(Map<Integer, int[]> enemyMap) { | |
List<Integer> first = new ArrayList<>(), second = new ArrayList<>(); | |
Set<Integer> firstEnemies = new HashSet<>(), secondEnemies = new HashSet<>(); | |
return helper(enemyMap, new ArrayList<>(enemyMap.keySet()), 0, first, second, firstEnemies, secondEnemies); | |
} // divide | |
//------------------------------------------------------------------------------------- | |
/** | |
* Helper method to divide the team using Back Tracking | |
* @param enemyMap | |
* @param members | |
* @param cursor | |
* @param first | |
* @param second | |
* @param firstEnemies | |
* @param secondEnemies | |
* @return | |
*/ | |
private static String helper(Map<Integer, int[]> enemyMap, List<Integer> members, int cursor, List<Integer> first, List<Integer> second, Set<Integer> firstEnemies, Set<Integer> secondEnemies) { | |
if (cursor == members.size()) { | |
return "(" + first.toString() + ", " + second.toString() + ")"; | |
} | |
int member = members.get(cursor); | |
if (first.isEmpty() || !firstEnemies.contains(member)) { | |
List<Integer> cFirst = new ArrayList<>(first); | |
List<Integer> cSecond = new ArrayList<>(second); | |
Set<Integer> cFirstEnemies = new HashSet<>(firstEnemies); | |
Set<Integer> cSecondEnemies = new HashSet<>(secondEnemies); | |
addMember(cFirst, cFirstEnemies, member, enemyMap.get(member)); | |
String result = helper(enemyMap, members, cursor + 1, cFirst, cSecond, cFirstEnemies, cSecondEnemies); | |
if (result != null) return result; | |
} | |
if (second.isEmpty() || !secondEnemies.contains(member)) { | |
List<Integer> cFirst = new ArrayList<>(first); | |
List<Integer> cSecond = new ArrayList<>(second); | |
Set<Integer> cFirstEnemies = new HashSet<>(firstEnemies); | |
Set<Integer> cSecondEnemies = new HashSet<>(secondEnemies); | |
addMember(cSecond, cSecondEnemies, member, enemyMap.get(member)); | |
String result = helper(enemyMap, members, cursor + 1, cFirst, cSecond, cFirstEnemies, cSecondEnemies); | |
if (result != null) return result; | |
} | |
if (!first.isEmpty() && firstEnemies.contains(member) && !second.isEmpty() && secondEnemies.contains(member)) { | |
return null; | |
} | |
return null; | |
} // helper | |
//------------------------------------------------------------------------------------- | |
private static void addMember(List<Integer> team, Set<Integer> teamEnemies, int member, int[] enemies) { | |
team.add(member); | |
for (Integer enemy : enemies ) { | |
teamEnemies.add(enemy); | |
} | |
} // addMember | |
} // Enemies |
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