Created
September 1, 2011 15:53
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Assertion Error on b2Body
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m_World = new b2World(m_Gravity,m_DoSleep); | |
b2BodyDef bd; | |
//some code here: starts a for loop | |
bd.type = (b2BodyType) f->GetKeyValue<int>("type"); | |
bd.gravityScale = f->GetKeyValue<float>("gravity"); | |
bd.angle = f->GetKeyValue<float>("angle"); | |
bd.angularDamping = f->GetKeyValue<float>("angular_damping"); | |
bd.angularVelocity = f->GetKeyValue<float>("angular_velocity"); | |
bd.linearDamping = f->GetKeyValue<float>("linear_damping"); | |
bd.linearVelocity.x = f->GetKeyValue<float>("linear_velocity_x"); | |
bd.linearVelocity.y = f->GetKeyValue<float>("linear_velocity_y"); | |
bd.awake = f->GetKeyValue<bool>("awake"); | |
bd.position.x = f->GetKeyValue<float>("position_x"); | |
bd.position.y = f->GetKeyValue<float>("position_y"); | |
t->m_Body = m_World->CreateBody( &bd ); | |
//some other code here: ends the for loop |
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