Created
July 25, 2026 23:55
-
-
Save lethern/b9854e4e2ad76e406eb235028e275aeb to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ComponentsStorage.define( | |
| COMPONENTS.TrapTrigger, | |
| { | |
| onStep: { type: "boolean" }, | |
| trapId: { type: "string", description: "Leave empty to link to same entity" }, | |
| }, | |
| ); | |
| ComponentsStorage.define( | |
| COMPONENTS.Trap, | |
| { | |
| radius: { type: "number" }, | |
| damage: { type: "number" }, | |
| force: { type: "number" }, | |
| isReady: { type: "boolean", default: true }, | |
| dmgType: { type: "string", subtype: "TrapDmgTypeDict" }, | |
| }, | |
| ); | |
| PrefabStorage.add({ | |
| id: Random.generateId(), | |
| name: "Fire trap", | |
| components: { | |
| [COMPONENTS.Name]: { key: "Trap" }, | |
| [COMPONENTS.Visual]: { char: "_", color: "#CC8A8A" }, | |
| [COMPONENTS.Position]: {}, | |
| [COMPONENTS.Trap]: { | |
| radius: 3, | |
| damage: 15, | |
| force: 3, | |
| isReady: true, | |
| dmgType: "Fire", | |
| }, | |
| [COMPONENTS.TrapTrigger]: { | |
| onStep: true, | |
| }, | |
| }, | |
| }); | |
| class TrapTriggerSystem extends BaseSystem { | |
| constructor() { | |
| this.events.listen(EVENTS.MoveAction, bind(this.onMovedEvent, this)); | |
| } | |
| onMovedEvent(event) { | |
| const target = event.entity; | |
| for (const entity of this.gameData.grid.getAt(event.toX, event.toY)) { | |
| const TrapTrigger = entity.TrapTrigger; | |
| if (TrapTrigger && TrapTrigger.onStep) { | |
| const trap = TrapTrigger.trapId ? this.gameData.world.entity(TrapTrigger.trapId) : entity; | |
| const trapEvent = { | |
| type: EVENTS.TrapTriggered, | |
| target: target, | |
| x: event.toX, | |
| y: event.toY, | |
| source: event, | |
| entity: trap, | |
| }; | |
| this.events.raise(trapEvent); | |
| } | |
| } | |
| } | |
| } | |
| class TrapResolveSystem extends BaseSystem { | |
| constructor() { | |
| this.events.listen(EVENTS.TrapTriggered, bind(this.onTriggered, this)); | |
| } | |
| onTriggered(event) { | |
| const trap = event.entity; | |
| const Trap = trap.Trap; | |
| const Position = trap.Position; | |
| if (Trap && Position && Trap.isReady) { | |
| Trap.isReady = false; | |
| const trapAction = { | |
| type: EVENTS.TrapTriggeredAction, | |
| trap, | |
| }; | |
| this.events.raise(trapAction); | |
| const explosionEvent = { | |
| type: EVENTS.ExplosionIntent, | |
| x: Position.x, | |
| y: Position.y, | |
| radius: Trap.radius, | |
| damage: Trap.damage, | |
| force: Trap.force, | |
| dmgType: Trap.dmgType, | |
| source: trap, | |
| causalityId, | |
| }; | |
| this.events.raise(explosionEvent); | |
| } | |
| } | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment