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@lextra2
Last active October 20, 2025 08:54
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DXVK Settings
dxvk.hud = fps,frametimes,scale=2
d3d9.samplerAnisotropy = 16
d3d9.samplerLodBias = -0.5
d3d9.presentInterval = 1
d3d9.numBackBuffers = 3
d3d9.maxFrameLatency = -1
[ImGui.Render]
DisableAlpha=true
[Render.DXGI]
AutoLowLatency=false
[NVIDIA.DLSS]
ForcedAutoExposure=1
[Render.FrameRate]
TargetFPS=120.0
PresentationInterval=0
BackBufferCount=3
[Window.System]
RenderInBackground=true
AlwaysOnTop=2
[Textures.Cache]
IgnoreNonMipmapped=true
[Textures.D3D11]
Cache=false
[Input.Keyboard]
DisabledToGame=0
[Input.Mouse]
DisabledToGame=0
[FrameRate.Engine]
AllowDXGILatencyWait=No
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lextra2 commented Aug 19, 2025

Note: master_SpecialK.ini supersede all other config files.

Note2: AlwaysOnTop=2 is Multitasking-on-Top

https://learn.microsoft.com/en-us/windows/uwp/gaming/reduce-latency-with-dxgi-1-3-swap-chains#step-2-set-the-frame-latency

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