Created
August 20, 2024 12:26
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glmark2 result on Ubuntu 24.04 (arm64) on M1 Mac mini(real)
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$ glmark2-wayland | |
======================================================= | |
glmark2 2023.01 | |
======================================================= | |
OpenGL Information | |
GL_VENDOR: Mesa | |
GL_RENDERER: Apple M1 (G13G B1) | |
GL_VERSION: 4.6 (Compatibility Profile) Mesa 24.1.0~pre20240228-1asahi2.24.04 | |
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 | |
Surface Size: 800x600 windowed | |
======================================================= | |
[build] use-vbo=false: FPS: 5397 FrameTime: 0.185 ms | |
[build] use-vbo=true: FPS: 6021 FrameTime: 0.166 ms | |
[texture] texture-filter=nearest: FPS: 7994 FrameTime: 0.125 ms | |
[texture] texture-filter=linear: FPS: 8064 FrameTime: 0.124 ms | |
[texture] texture-filter=mipmap: FPS: 8017 FrameTime: 0.125 ms | |
[shading] shading=gouraud: FPS: 4985 FrameTime: 0.201 ms | |
[shading] shading=blinn-phong-inf: FPS: 5483 FrameTime: 0.182 ms | |
[shading] shading=phong: FPS: 5073 FrameTime: 0.197 ms | |
[shading] shading=cel: FPS: 4794 FrameTime: 0.209 ms | |
[bump] bump-render=high-poly: FPS: 4349 FrameTime: 0.230 ms | |
[bump] bump-render=normals: FPS: 7292 FrameTime: 0.137 ms | |
[bump] bump-render=height: FPS: 7197 FrameTime: 0.139 ms | |
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 6082 FrameTime: 0.164 ms | |
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 4529 FrameTime: 0.221 ms | |
[pulsar] light=false:quads=5:texture=false: FPS: 7447 FrameTime: 0.134 ms | |
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1410 FrameTime: 0.709 ms | |
[desktop] effect=shadow:windows=4: FPS: 4530 FrameTime: 0.221 ms | |
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 3505 FrameTime: 0.285 ms | |
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 3507 FrameTime: 0.285 ms | |
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 4359 FrameTime: 0.229 ms | |
[ideas] speed=duration: FPS: 6056 FrameTime: 0.165 ms | |
[jellyfish] <default>: FPS: 5186 FrameTime: 0.193 ms | |
[terrain] <default>: FPS: 295 FrameTime: 3.399 ms | |
[shadow] <default>: FPS: 4680 FrameTime: 0.214 ms | |
[refract] <default>: FPS: 671 FrameTime: 1.493 ms | |
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 6946 FrameTime: 0.144 ms | |
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 6600 FrameTime: 0.152 ms | |
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 7263 FrameTime: 0.138 ms | |
[function] fragment-complexity=low:fragment-steps=5: FPS: 7027 FrameTime: 0.142 ms | |
[function] fragment-complexity=medium:fragment-steps=5: FPS: 5819 FrameTime: 0.172 ms | |
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 6990 FrameTime: 0.143 ms | |
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 7211 FrameTime: 0.139 ms | |
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 6215 FrameTime: 0.161 ms | |
======================================================= | |
glmark2 Score: 5483 | |
======================================================= |
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