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December 15, 2012 11:57
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#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
# vim: filetype=pyopencl.python | |
from __future__ import division | |
import sys | |
import math | |
import random | |
import itertools | |
import pyopencl as cl | |
from pyopencl.tools import get_gl_sharing_context_properties | |
from pyopencl import mem_flags | |
from pyopencl import clmath | |
from pyopencl import clrandom | |
from OpenGL.GL import * | |
from OpenGL.GLU import * | |
from OpenGL.GLUT import * | |
from OpenGL.arrays.vbo import VBO | |
import numpy | |
src = '''//CL// | |
float2 vtdt(float x, float y, float t, float dt, float tau) | |
{ | |
float2 v; | |
const float sin_pi_x = sin(M_PI * x); | |
const float sin_pi_y = sin(M_PI * y); | |
const float cos_pi_x = cos(M_PI * x); | |
const float cos_pi_y = cos(M_PI * y); | |
const float cos_pi_t = 2.0 * cos(M_PI * t / tau); | |
v.x = -cos_pi_t * sin_pi_x * sin_pi_x * cos_pi_y * sin_pi_y * dt; | |
v.y = cos_pi_t * cos_pi_x * sin_pi_x * sin_pi_y * sin_pi_y * dt; | |
return v; | |
} | |
__kernel void rungekutta( | |
__global float4* pos, | |
float t, | |
float dt, | |
float tau | |
) | |
{ | |
const int i = get_global_id(0); | |
const float4 p = pos[i]; | |
const float2 d = vtdt(p.x, p.y, t, dt, tau); | |
p.x += d.x; | |
p.y += d.y; | |
pos[i] = p; | |
} | |
__kernel void rungekutta4( | |
__global float4* pos, | |
float t, | |
float dt, | |
float tau | |
) | |
{ | |
const int i = get_global_id(0); | |
const float4 p = pos[i]; | |
float2 d; | |
float xm, ym, xs, ys; | |
float xg = p.x; | |
float yg = p.y; | |
d = vtdt(xg, yg, t, dt, tau); | |
xm = xg + 0.5 * d.x; | |
ym = yg + 0.5 * d.y; | |
xs = xg + d.x / 6.0; | |
ys = yg + d.y / 6.0; | |
d = vtdt(xm, ym, t + 0.5 * dt, dt, tau); | |
xm = xg + 0.5 * d.x; | |
ym = yg + 0.5 * d.y; | |
xs += d.x / 3.0; | |
ys += d.y / 3.0; | |
d = vtdt(xm, ym, t + 0.5 * dt, dt, tau); | |
xm = xg + d.x; | |
ym = yg + d.y; | |
xs += d.x / 3.0; | |
ys += d.y / 3.0; | |
d = vtdt(xm, ym, t + dt, dt, tau); | |
p.x = xs + d.x / 6.0; | |
p.y = ys + d.y / 6.0; | |
pos[i] = p; | |
} | |
''' | |
def colors(n): | |
d = 1 / (n - 1) | |
vals = [d * i for i in range(n)] | |
return [c + (1.,) for c in itertools.product(*((vals,) * 3))][1:-1] | |
class RungeKutta(object): | |
def __init__(self, N, dt, tau, W, H, steps, groups, loop=None): | |
self.N = N | |
self.dt = numpy.float32(dt) | |
self.tau = numpy.float32(tau) | |
self.W = W | |
self.H = H | |
self.steps = steps | |
self.colors = colors(3) | |
random.shuffle(self.colors) | |
self.t = 0 | |
self.running = False | |
self.loop = loop | |
# init OpenGL | |
glutInit(sys.argv) | |
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) | |
glutInitWindowSize(W, H) | |
glutInitWindowPosition(0, 0) | |
self.window = glutCreateWindow(b'PyCon JP 2012 Sprints Demo') | |
# init scene | |
glViewport(0, 0, W, H) | |
glMatrixMode(GL_PROJECTION) | |
glLoadIdentity() | |
gluPerspective(60., W / H, 0.1, 1000.) | |
glMatrixMode(GL_MODELVIEW) | |
# register callback | |
glutDisplayFunc(self.draw) | |
glutTimerFunc(30, self.timer, 30) | |
glutKeyboardFunc(self.on_key) | |
# generate data | |
position,color = self.generate_data(1., 1., 0.15, groups) | |
self.position_vbo = VBO(position) | |
self.position_vbo.bind() | |
self.color_vbo = VBO(color) | |
self.color_vbo.bind() | |
# init OpenCL | |
properties = get_gl_sharing_context_properties() | |
self.context = cl.Context(properties=properties) | |
self.queue = cl.CommandQueue(self.context) | |
program = cl.Program(self.context, src).build(cache_dir=False) | |
self.rungekutta = program.rungekutta4 | |
# init buffer | |
flag = mem_flags.READ_WRITE | |
self.buffer = cl.GLBuffer(self.context, flag, int(self.position_vbo)) | |
def generate_data(self, W, H, R, groups=1): | |
pos = numpy.empty((self.N, 4), dtype=numpy.float32) | |
color = numpy.empty((self.N, 4), dtype=numpy.float32) | |
n = self.N / groups | |
for i in range(groups): | |
w = random.random() * (W - 2 * R) + R | |
h = random.random() * (H - 2 * R) + R | |
r = R * numpy.random.rand(n).astype(numpy.float32) | |
theta = 2 * math.pi * numpy.random.rand(n).astype(numpy.float32) | |
pos[n * i:n * (i + 1),0] = r * numpy.cos(theta) + w | |
pos[n * i:n * (i + 1),1] = r * numpy.sin(theta) + h | |
pos[n * i:n * (i + 1),2] = 0. | |
pos[n * i:n * (i + 1),3] = 1. | |
color[n * i:n * (i + 1),:] = self.colors[i] | |
return pos,color | |
def timer(self, t): | |
glutTimerFunc(t, self.timer, t) | |
glutPostRedisplay() | |
def on_key(self, *args): | |
self.running = not self.running | |
def draw(self): | |
# calculate positions | |
if self.running: | |
cl.enqueue_acquire_gl_objects(self.queue, [self.buffer]) | |
for _ in range(self.steps): | |
t = numpy.float32(self.t * self.dt) | |
if self.loop and self.loop <= t / self.tau: | |
break | |
args = (self.buffer,t,self.dt,self.tau) | |
self.rungekutta(self.queue, (self.N,), (1,), *args) | |
self.t += 1 | |
cl.enqueue_release_gl_objects(self.queue, [self.buffer]) | |
self.queue.finish() | |
glFlush() | |
# prepare GL | |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) | |
glMatrixMode(GL_MODELVIEW) | |
glLoadIdentity() | |
gluLookAt(0.5, 0.5, 1, 0.5, 0.5, 0, 0, 1, 0) | |
# draw points | |
glPointSize(1) | |
self.color_vbo.bind() | |
glColorPointer(4, GL_FLOAT, 0, self.color_vbo) | |
self.position_vbo.bind() | |
glVertexPointer(4, GL_FLOAT, 0, self.position_vbo) | |
glEnableClientState(GL_VERTEX_ARRAY) | |
glEnableClientState(GL_COLOR_ARRAY) | |
glDrawArrays(GL_POINTS, 0, self.N) | |
glDisableClientState(GL_COLOR_ARRAY) | |
glDisableClientState(GL_VERTEX_ARRAY) | |
glutSwapBuffers() | |
def start(self): | |
glutMainLoop() | |
if __name__ == '__main__': | |
main = RungeKutta(10000, 0.001, 8.0, 500, 500, 10, 4, None) | |
main.start() |
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