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Objects drills
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| 1.) Object creator drill | |
| function createMyObject() { | |
| return { | |
| foo: "bar", | |
| answerToUniverse: 42, | |
| "olly olly": "oxen free", | |
| sayHello: function() { | |
| return "hello"; | |
| } | |
| }; | |
| } | |
| /* From here down, you are not expected to | |
| understand.... for now :) | |
| */ | |
| (function testCreateMyObject() { | |
| var obj = createMyObject(); | |
| if (typeof obj !== 'object') { | |
| console.error('ERROR: `createMyObject` must return an object'); | |
| return false; | |
| } | |
| var expectedKeys = ['foo', 'answerToUniverse', 'olly olly', 'sayHello']; | |
| expectedKeys.forEach(function(key) { | |
| if (!(key in obj)) { | |
| console.error('ERROR: Missing a key for ' + key); | |
| return false; | |
| } | |
| }); | |
| if (obj.foo !== 'bar') { | |
| console.error("ERROR: Value for `foo` should be 'bar' but was " + obj.foo); | |
| return false; | |
| } | |
| if (obj.answerToUniverse !== 42) { | |
| console.error( | |
| 'ERROR: Value for `answerToUniverse` should be 42 but was ' + | |
| obj.answerToUniverse | |
| ); | |
| return false; | |
| } | |
| if (obj['olly olly'] !== 'oxen free') { | |
| console.error( | |
| "ERROR: Value for `'olly olly'` should be 'oxen free' but was " + | |
| obj['olly olly'] | |
| ); | |
| return false; | |
| } | |
| if (!(typeof obj.sayHello === 'function' && obj.sayHello() === 'hello')) { | |
| console.error( | |
| "ERROR: Value for `sayHello` must be a function that returns the string 'hello'" | |
| ); | |
| return false; | |
| } | |
| console.log('SUCCESS: Your function works!'); | |
| })(); | |
| 2.) Object updater drill | |
| function updateObject(obj) { | |
| obj.foo = 'foo'; | |
| obj.bar = 'bar'; | |
| obj.bizz = 'bizz'; | |
| obj.bang = 'bang'; | |
| return obj; | |
| } | |
| /* From here down, you are not expected to | |
| understand.... for now :) | |
| Nothing to see here! | |
| */ | |
| (function testUpdateObject() { | |
| var oldObj = { | |
| cats: 'cats', | |
| dogs: 'dogs', | |
| }; | |
| var newObj = updateObject(oldObj); | |
| if (typeof newObj !== 'object') { | |
| console.error('ERROR: `createMyObject` must return an object'); | |
| return false | |
| } | |
| ['foo', 'bar', 'bizz', 'bang'].forEach(function(key) { | |
| if (!(key in newObj)) { | |
| console.error('ERROR: `' + key + '` not in object returned by `updateObject`'); | |
| return false; | |
| } | |
| }); | |
| ['foo', 'bar', 'bizz', 'bang'].forEach(function(key) { | |
| if (newObj[key] !== key) { | |
| console.error('ERROR: `' + key + '` should be "' + key + '" but was ' + newObj[key]); | |
| return false; | |
| } | |
| }); | |
| if (!(newObj.cats === 'cats' && newObj.dogs === 'dogs')) { | |
| console.error('ERROR: your function doesn\'t preserve existing key/value pairs'); | |
| return false; | |
| } | |
| console.log('SUCCESS: `updateObject` works correctly!'); | |
| })(); | |
| 3.) Self-reference drill | |
| function personMaker() { | |
| var person = { | |
| firstName: 'Paul', | |
| lastName: 'Jones', | |
| fullName: function() { | |
| return this.firstName + " " + this.lastName; | |
| } | |
| }; | |
| return person; | |
| } | |
| /* From here down, you are not expected to | |
| understand.... for now :) | |
| Nothing to see here! | |
| */ | |
| (function testPersonMaker() { | |
| var person = personMaker(); | |
| if (typeof person !== 'object') { | |
| console.error('ERROR: `personMaker` must return an object'); | |
| return false; | |
| } | |
| if (typeof person.fullName !== 'function') { | |
| console.error('ERROR: `fullName` must be a method'); | |
| return false; | |
| } | |
| if (person.fullName() !== 'Paul Jones') { | |
| console.error( | |
| 'ERROR: The value for `fullName` should be "Paul Jones" but was ' + | |
| person.fullName() | |
| ); | |
| return false; | |
| } | |
| person.firstName = 'Lisa'; | |
| person.lastName = 'Simpson'; | |
| if (person.fullName() !== 'Lisa Simpson') { | |
| console.error( | |
| '`personMaker` is not using self reference correctly. ' + | |
| 'When firstName set to "Lisa" and lastName set to "Simpson", ' + | |
| 'should return "Lisa Simpson" but returned ' + | |
| person.fullName() | |
| ); | |
| } | |
| console.log('SUCCESS: `updateObject` works correctly!'); | |
| })(); | |
| 4.) Deleting keys drill | |
| var sampleObj = { | |
| foo: 'foo', | |
| bar: 'bar', | |
| bizz: 'bizz', | |
| bang: 'bang', | |
| }; | |
| function keyDeleter(obj) { | |
| delete obj.foo; | |
| delete obj.bar; | |
| return obj; | |
| } | |
| /* From here down, you are not expected to | |
| understand.... for now :) | |
| Nothing to see here! | |
| */ | |
| (function testKeyDeleter() { | |
| var obj = keyDeleter({ | |
| foo: 'foo', | |
| bar: 'bar', | |
| bizz: 'bizz', | |
| bang: 'bang', | |
| }); | |
| if (typeof obj !== 'object') { | |
| console.error('ERROR: `keyDeleter` must be return an object'); | |
| return false; | |
| } | |
| ['foo', 'bar'].forEach(function(key) { | |
| if (key in obj) { | |
| console.error('`keyDeleter` did not delete the key for ' + key); | |
| return false; | |
| } | |
| }); | |
| ['bizz', 'bang'].forEach(function(key) { | |
| if (!(key in obj && obj[key] === key)) { | |
| console.error('`keyDeleter` is deleting keys other than `foo` and `bar`'); | |
| return false; | |
| } | |
| }); | |
| console.log('SUCCESS: `keyDeleter` works correctly!'); | |
| })(); |
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