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highlight clear | |
let g:colors_name = 'liuerfire' | |
let s:background = &background | |
if &background ==# 'dark' | |
let s:blue = #{gui: '#a3a3eb', cterm: 147} | |
let s:orange = #{gui: '#d7af87', cterm: 180} | |
let s:red = #{gui: '#d78787', cterm: 174} | |
let s:teal = #{gui: '#5fd7af', cterm: 79 } | |
let s:yellow = #{gui: '#d7d787', cterm: 186} |
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diff --git a/scripts/infinite-zoom.py b/scripts/infinite-zoom.py | |
index 60751b0..35cdc78 100644 | |
--- a/scripts/infinite-zoom.py | |
+++ b/scripts/infinite-zoom.py | |
@@ -1,5 +1,89 @@ | |
+import base64 | |
+import io | |
+import random | |
+ | |
+import gradio as gr |
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{ | |
prometheusAlerts+:: { | |
groups+: [ | |
{ | |
name: 'node-exporter', | |
rules: [ | |
{ | |
alert: 'HostOutOfMemory', | |
expr: 'node_memory_MemAvailable_bytes / node_memory_MemTotal_bytes * 100 < 10', | |
'for': '2m', |
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# -*- mode: ruby -*- | |
# vi: set ft=ruby : | |
# All Vagrant configuration is done below. The "2" in Vagrant.configure | |
# configures the configuration version (we support older styles for | |
# backwards compatibility). Please don't change it unless you know what | |
# you're doing. | |
Vagrant.configure("2") do |config| | |
# The most common configuration options are documented and commented below. | |
# For a complete reference, please see the online documentation at |
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Computer Information: | |
Manufacturer: Apple | |
Model: MacBookPro11,3 | |
Form Factor: Laptop | |
No Touch Input Detected | |
Processor Information: | |
CPU Vendor: GenuineIntel | |
CPU Brand: Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz | |
CPU Family: 0x6 |
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[ResourceSystem] CResourceSystem Init | |
[RenderSystem] Loaded video settings config from 'cfg/video.txt' | |
[RenderSystem] Unable to open GL shader cache TOC /Users/liuerfire/Library/Application Support/Steam/steamapps/common/dota 2 beta/game/dota/shadercache/gl/shaders.toc file - might not exist yet. | |
failed to dlopen /Users/liuerfire/Library/Application Support/Steam/steamapps/common/dota 2 beta/game/bin/osx64/dota2.app/Contents/MacOS/librenderdoc.dylib error=dlopen(/Users/liuerfire/Library/Application Support/Steam/steamapps/common/dota 2 beta/game/bin/osx64/dota2.app/Contents/MacOS/librenderdoc.dylib, 9): image not found | |
failed to dlopen librenderdoc.dylib error=dlopen(librenderdoc.dylib, 9): image not found | |
ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform! | |
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform! | |
[Filesystem] --------------- | |
[Filesystem] Path ID: File Path: | |
[Filesystem] ADDONS "/Users/liuerfir |
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#include <GL/glut.h> | |
void init() | |
{ | |
glClearColor(0.0, 0.0, 0.0, 0.0); | |
glMatrixMode(GL_PROJECTION); | |
glLoadIdentity(); | |
gluOrtho2D(0.0, 500.0, 0.0, 500.0); | |
} |
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#include <GL/glut.h> | |
#include <GL/glu.h> | |
#include <cmath> | |
void init() | |
{ | |
glClearColor(0.0, 0.0, 0.0, 0.0); | |
glMatrixMode(GL_PROJECTION); | |
glLoadIdentity(); | |
gluOrtho2D(0.0, 500.0, 0.0, 500.0); |