Created
July 29, 2021 21:25
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STT+VAD article - useSpeechToText.diff
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+ const BUFFER_SECONDS = 2; | |
export default function useSpeechToText( | |
speechToTextEnabled: boolean, | |
muted: boolean, | |
newMessage: (message: { text: string; isFinal: boolean }) => void, | |
) { | |
+ const bufferBlocks = React.useRef<{ duration: number; bytes: ArrayBufferLike }[]>([]); | |
// ... | |
- // Control the streaming flag, based on the voice activity detection (that uses hark) and the mute/unmute flag | |
- React.useEffect(() => { | |
- if (shouldStream) { | |
- console.log("Voice activity detected, starting streaming current buffer + live streaming..."); | |
- streamingFlagRef.current = true; | |
- } else { | |
- console.log("No voice activity detected, stopped streaming."); | |
- const timeout = setTimeout(() => { | |
- streamingFlagRef.current = false; | |
- }, 2_000); | |
- | |
- return () => clearInterval(timeout); | |
- } | |
- }, [shouldStream]); | |
+ // Control the streaming flag, based on the voice activity detection (that uses hark) and the mute/unmute flag | |
+ React.useEffect(() => { | |
+ if (shouldStream) { | |
+ if (!streamingFlagRef.current) { | |
+ console.log("Voice activity detected, starting streaming current buffer + live streaming..."); | |
+ streamingFlagRef.current = true; | |
+ } | |
+ } else { | |
+ if (!streamingFlagRef.current) return; | |
+ | |
+ console.log("Stop detecting voice activity, will stop streaming in 2 seconds..."); | |
+ | |
+ const stopStreamingTimer = setTimeout(() => { | |
+ console.log("Stopped streaming after 2 seconds without voice activity."); | |
+ streamingFlagRef.current = false; | |
+ }, 2_000); | |
+ | |
+ return () => { | |
+ if (streamingFlagRef.current) { | |
+ console.log("Voice activity detected, continue streaming..."); | |
+ } | |
+ | |
+ clearTimeout(stopStreamingTimer); | |
+ }; | |
+ } | |
+ }, [shouldStream]); | |
// ... | |
const onAudioProcess = (ev: AudioProcessingEvent) => { | |
const block = { | |
duration: ev.inputBuffer.duration, | |
bytes: convertFloat32ToInt16(ev.inputBuffer.getChannelData(0)), | |
}; | |
- if (streamingFlagRef.current) { | |
- pushStream.write(block.bytes); | |
- } | |
+ // If not streaming, keep the current audio on buffer to be send when start streaming | |
+ if (!streamingFlagRef.current) { | |
+ const totalDuration = bufferBlocks.current.reduce((sum, curr) => sum + curr.duration, 0); | |
+ | |
+ if (totalDuration >= BUFFER_SECONDS) { | |
+ bufferBlocks.current.shift(); | |
+ } | |
+ | |
+ bufferBlocks.current.push(block); | |
+ } | |
+ // If streaming, send first the current data from the buffer (if there are any), then send the current live streaming | |
+ else { | |
+ while (bufferBlocks.current.length) { | |
+ pushStream.write(bufferBlocks.current.shift()!.bytes); | |
+ } | |
+ | |
+ pushStream.write(block.bytes); | |
+ } | |
}; | |
// ... | |
return () => { | |
console.log("############## stop()"); | |
recognizer.stopContinuousRecognitionAsync(); | |
running.current = false; | |
+ bufferBlocks.current = []; | |
processor.removeEventListener("audioprocess", onAudioProcess); | |
processor.disconnect(output); | |
input.disconnect(processor); | |
context.close(); | |
}; | |
// ... |
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