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lmvdz / README.md
Created April 24, 2026 18:25
qedgen v2.7.1 F5 followup fixture for QEDGen/solana-skills#12 — axiom → Prop can't satisfy Decidable in requires

qedgen v2.7.1 F5-followup fixture bundle

Accompanies QEDGen/solana-skills#12.

Single-finding followup on v2.7.1 F5 (axiom emission for uninterpreted helpers in Expr::App position). The axioms now land — but they emit as → Prop and requires position needs a computable, Decidable guard, so lake build rejects the transition function.

Files

@lmvdz
lmvdz / README.md
Created April 24, 2026 03:27
qedgen v2.7.0 test fixtures for QEDGen/solana-skills#8 — 1 worked-around spec + 8 minimal repros

qedgen v2.7.0 test-fixture bundle

Accompanies QEDGen/solana-skills#8.

Contents

File Purpose
pool.qedspec Anonymised failing spec — 13 handlers, 29 error variants, folded-state model over 4 Anchor account types. Triggers findings #1–#8 in combination (feature-interaction surface).
repro-01-u16-type.qedspec Finding #1 isolated — Lean map_type missing U16/U32/I8..I64
@lmvdz
lmvdz / sharepoint-sites_selected-guide.md
Created May 14, 2025 14:56 — forked from ruanswanepoel/sharepoint-sites_selected-guide.md
Configure Sites.Selected Permissions for Graph API
@lmvdz
lmvdz / zvqn_default_fixed.json
Created June 24, 2021 13:34
Fixed up aggr workspace
{
"createdAt": 1624541168137,
"updatedAt": 1624541281057,
"name": "Default5",
"id": "zvqn",
"states": {
"spot-trades": {
"liquidations": {
"id": "liquidations",
"amount": 100000,
@lmvdz
lmvdz / gamepadviewer.css
Created November 26, 2020 01:11
gamepadviewer.css
/*Font Imports*/
@import url(https://fonts.googleapis.com/css?family=Press+Start+2P);
/*Keyframes*/
@-webkit-keyframes messagefade {
0% {
opacity: 1;
}
75% {
opacity: 1;
@lmvdz
lmvdz / BlockBenchModel.java
Last active October 3, 2022 22:06
How to convert blockbench modded model java into fabric model
package net.lmvdz.delirium.model;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import java.util.function.Function;