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#if !DISABLESTEAMWORKS | |
// Unity 32bit Mono on Windows crashes with ThisCall/Cdecl for some reason, StdCall without the 'this' ptr is the only thing that works..? | |
#if (UNITY_EDITOR_WIN && !UNITY_EDITOR_64) || (!UNITY_EDITOR && UNITY_STANDALONE_WIN && !UNITY_64) | |
#define STDCALL | |
#elif STEAMWORKS_WIN | |
#define THISCALL | |
#endif | |
namespace Steamworks |