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import UIKit | |
class ViewController: UIViewController, UITextFieldDelegate { | |
@IBOutlet weak var txtInput: UITextField! | |
@IBOutlet weak var txtOutput: UITextView! | |
var items:[String] = [] | |
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// | |
// GameScene.swift | |
// SheepCounter | |
// | |
// Created by Roxanne Farkas on 2/11/17. | |
import SpriteKit | |
import GameplayKit | |
//set global variable |
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ballToMouse = new Ray (ballPos.transform.position, Vector3.zero); | |
forceDir.z = 0f; | |
if (Input.GetMouseButtonDown (0)) { | |
mouseOrigin = Camera.main.ScreenToWorldPoint (Input.mousePosition); | |
mouseOrigin.z = 0f; | |
isPanning = true; | |
} else if (isPanning) { | |
Vector2 mouseDist = currentPos - mouseOrigin; |
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public float panSpeed = 4.0f; | |
private Vector3 mouseOrigin; | |
private bool isPanning; | |
private Vector3 initialPosition; | |
private Vector3 initialRotation; | |
private Vector3 currentPosition; | |
float yRotation; | |
float xRotation; | |
float rotationSpeed = 200.0f; |
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using UnityEngine; | |
using System.Collections; | |
public class cameraBehavior : MonoBehaviour { | |
public float ScrollSpeed = 15; | |
public GameObject target; |
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override func viewDidLoad() { | |
} | |
override func motionBegan(_ motion: UIEventSubtype, | |
with event: UIEvent?){ | |
print("moved") | |
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whoBy = raw_input("WHO IS SENDING THIS SPOOPY EMAIL??: ") | |
replyPrompt = raw_input("WHAT MESSAGE DO YOU WANT BACK???: ") | |
timeResponse = raw_input("HOW MUCH TIME DO THEY HAVE???: ") | |
orElse = raw_input("WHAT ARE THE CONSEQUENCES???: ") | |
body = "YOU HAVE BEEN EMAILED BY " , whoBy ,", REPLY WITH " , replyPrompt , " IN " , timeResponse , " SECONDS OR " , orElse | |
msg.attach(MIMEText(body, 'plain')) |