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@ruzrobert
ruzrobert / Vibration.cs
Last active April 24, 2025 10:46
Android Vibration for Unity 3D. Supports all API: 1 - 29 (auto detect), Amplitudes, Predefined Effects, both Legacy and >=26 APIs.
using System.Diagnostics.CodeAnalysis;
using UnityEngine;
// Dont forget to add "using RDG;" to the top of your script!
namespace RDG
{
/// <summary>
/// Class for controlling Vibration. Automatically initializes before scene is loaded.
/// </summary>
public static class Vibration
@y0ngb1n
y0ngb1n / docker-registry-mirrors.md
Last active July 18, 2025 09:42
ๅ›ฝๅ†…็š„ Docker Hub ้•œๅƒๅŠ ้€Ÿๅ™จ๏ผŒ็”ฑๅ›ฝๅ†…ๆ•™่‚ฒๆœบๆž„ไธŽๅ„ๅคงไบ‘ๆœๅŠกๅ•†ๆไพ›็š„้•œๅƒๅŠ ้€ŸๆœๅŠก | Dockerized ๅฎž่ทต https://github.com/y0ngb1n/dockerized

Docker Hub ้•œๅƒๅŠ ้€Ÿๅ™จ

ๅ›ฝๅ†…ไปŽ Docker Hub ๆ‹‰ๅ–้•œๅƒๆœ‰ๆ—ถไผš้‡ๅˆฐๅ›ฐ้šพ๏ผŒๆญคๆ—ถๅฏไปฅ้…็ฝฎ้•œๅƒๅŠ ้€Ÿๅ™จใ€‚

Dockerized ๅฎž่ทต https://github.com/y0ngb1n/dockerized

1๏ธโƒฃ Docker daemon ้…็ฝฎไปฃ็†๏ผˆๆŽจ่๏ผ‰

ๅ‚่€ƒ Docker daemon ้…็ฝฎไปฃ็†

@bmegli
bmegli / doxygen-with-travis-ci.md
Created May 29, 2018 21:54
Doxygen with Travis CI to gh-pages

Setup github project so that after any change to master branch doxygen documentation is generated and pushed to gh-pages by Travis CI

  1. Add clean gh-pages branch to your repository
git checkout --orphan gh-pages
git rm -rf .
echo "my gh-pages branch" > README.md
git add .
git commit -a -m "clean gh-pages branch"
git push origin gh-pages
@fearblackcat
fearblackcat / proxy_for_terminal.md
Last active July 9, 2025 00:20
Set proxy for terminal on mac

Shadowsocks Proxy

apt-get install python-pip
pip install shadowsocks

sudo ssserver -p 443 -k password -m aes-256-cfb --user nobody -d start
@leonardofed
leonardofed / README.md
Last active July 10, 2025 04:43
A curated list of AWS resources to prepare for the AWS Certifications


A curated list of AWS resources to prepare for the AWS Certifications

A curated list of awesome AWS resources you need to prepare for the all 5 AWS Certifications. This gist will include: open source repos, blogs & blogposts, ebooks, PDF, whitepapers, video courses, free lecture, slides, sample test and many other resources.


@ZimM-LostPolygon
ZimM-LostPolygon / UnityGuidRegenerator.cs
Last active June 3, 2024 07:38
Unity asset GUIDs regenerator
// Drop into Assets/Editor, use "Tools/Regenerate asset GUIDs"
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnityEditor;
namespace UnityGuidRegenerator {
public class UnityGuidRegeneratorMenu {
@staltz
staltz / introrx.md
Last active July 17, 2025 11:35
The introduction to Reactive Programming you've been missing
@rxaviers
rxaviers / gist:7360908
Last active July 18, 2025 17:59
Complete list of github markdown emoji markup

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@ftvs
ftvs / CameraShake.cs
Last active June 10, 2025 23:54
Simple camera shake effect for Unity3d, written in C#. Attach to your camera GameObject. To shake the camera, set shakeDuration to the number of seconds it should shake for. It will start shaking if it is enabled.
using UnityEngine;
using System.Collections;
public class CameraShake : MonoBehaviour
{
// Transform of the camera to shake. Grabs the gameObject's transform
// if null.
public Transform camTransform;
// How long the object should shake for.