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@lostinplace
Last active May 13, 2018 23:18
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{ ATM , new HashSet<int>() {ATM} },
{ AlienBlocks , new HashSet<int>() {AlienBlocks} },
{ AlienDeviceBlocks , new HashSet<int>() {AlienDeviceBlocks} },
{ AlienLargeBlocks , new HashSet<int>() {AlienFull, AlienThin, AlienLargeBlocks, AlienFullLarge, AlienThinLarge} },
{ AlienNPCBlocks , new HashSet<int>() {NPCAlienTemplate, ScifiTableNPC2, ScifiTableNPC3, ScifiLargeSofaNPC, ConsoleSmallNPC, ScifiTableV2NPC, SofaNPC, StandingNPC, ControlStationNPC, ReceptionTableNPC, ScifiSofaNPC, ScifiTableNPC, StandingNPC2, AlienNPCBlocks, CommandingOfficerAlien, SecurityGuardAlien} },
{ AncientStatue , new HashSet<int>() {AncientStatue} },
{ AntennaBlocks , new HashSet<int>() {Antenna, AntennaBlocks, Antenna01, Antenna02, Antenna03, Antenna04, Antenna05} },
{ ArmorLocker , new HashSet<int>() {ArmorLocker} },
{ ArmorLockerSV , new HashSet<int>() {ArmorLockerSV} },
{ AutoMiningDeviceT1 , new HashSet<int>() {AutoMiningDeviceT1} },
{ AutoMiningDeviceT2 , new HashSet<int>() {AutoMiningDeviceT2} },
{ AutoMiningDeviceT3 , new HashSet<int>() {AutoMiningDeviceT3} },
{ BathroomCounter , new HashSet<int>() {BathroomCounter} },
{ Bed , new HashSet<int>() {Bed} },
{ Bookshelf , new HashSet<int>() {Bookshelf} },
{ BunkBed , new HashSet<int>() {BunkBed} },
{ BunkBed02 , new HashSet<int>() {BunkBed02} },
{ CelticCross , new HashSet<int>() {CelticCross} },
{ CloneChamber , new HashSet<int>() {CloneChamber} },
{ Closet , new HashSet<int>() {Closet} },
{ CockpitBlocksCV , new HashSet<int>() {CockpitBlocksCV} },
{ CockpitBlocksSV , new HashSet<int>() {CockpitBlocksSV} },
{ CockpitMS01 , new HashSet<int>() {CockpitMS01} },
{ CockpitMS02 , new HashSet<int>() {CockpitMS02} },
{ CockpitMS03 , new HashSet<int>() {CockpitMS03} },
{ CockpitOpen2SV , new HashSet<int>() {CockpitOpen2SV} },
{ CockpitOpenSV , new HashSet<int>() {CockpitOpenSV} },
{ CockpitSV01 , new HashSet<int>() {CockpitSV01} },
{ CockpitSV02 , new HashSet<int>() {CockpitSV02} },
{ CockpitSV02New , new HashSet<int>() {CockpitSV02New} },
{ CockpitSV03 , new HashSet<int>() {CockpitSV03} },
{ CockpitSV04 , new HashSet<int>() {CockpitSV04} },
{ CockpitSV05 , new HashSet<int>() {CockpitSV05} },
{ CockpitSV05New , new HashSet<int>() {CockpitSV05New} },
{ CockpitSV06 , new HashSet<int>() {CockpitSV06} },
{ CockpitSV07 , new HashSet<int>() {CockpitSV07} },
{ CockpitSV07New , new HashSet<int>() {CockpitSV07New} },
{ CockpitSV_ShortRange , new HashSet<int>() {CockpitSV_ShortRange} },
{ ConcreteArmoredBlocks , new HashSet<int>() {ConcreteArmoredBlocks, ConcreteArmoredFull, ConcreteArmoredThin} },
{ ConcreteBlocks , new HashSet<int>() {ConcreteBlocks, ConcreteFull, ConcreteThin} },
{ ConcreteDestroyedBlocks , new HashSet<int>() {ConcreteFullDestroyed, ConcreteThinDestroyed} },
{ ConsoleBlocks , new HashSet<int>() {ConsoleMS01, ConsoleSmallMS01, ConsoleLargeMS01, ConsoleLargeMS02, ConsoleMapMS01, ConsoleLargeMS01a, ConsoleBlocks, HoloScreen01, HoloScreen02, HoloScreen03, HoloScreen04, HoloScreen05, ScifiComputerTable, ScifiMediaCenter, TradingStation} },
{ ConstructorHV , new HashSet<int>() {ConstructorHV} },
{ ConstructorSV , new HashSet<int>() {ConstructorSV} },
{ ConstructorSurvival , new HashSet<int>() {ConstructorSurvival} },
{ ConstructorT1V2 , new HashSet<int>() {ConstructorT1V2} },
{ ConstructorT2 , new HashSet<int>() {ConstructorT2} },
{ ContainerAmmoLarge , new HashSet<int>() {ContainerAmmoLarge} },
{ ContainerAmmoSmall , new HashSet<int>() {ContainerAmmoSmall} },
{ ContainerBlocks , new HashSet<int>() {ContainerMS01, ContainerUltraRare, ContainerBlocks, AlienContainer, AlienContainerRare, AlienContainerVeryRare, AlienContainerUltraRare, ContainerPersonal, ScifiContainer1, ScifiContainer2, ScifiContainerPower} },
{ ContainerHarvest , new HashSet<int>() {ContainerHarvest} },
{ ControlStation , new HashSet<int>() {ControlStation} },
{ Core , new HashSet<int>() {Core, CoreEnemy, CoreEnemyAdmin} },
{ CorePlayerAdmin , new HashSet<int>() {CorePlayerAdmin} },
{ DecoBlocks , new HashSet<int>() {EntitySpawner1, EntitySpawnerPlateThin, DecoBlocks} },
{ DecoBlocks2 , new HashSet<int>() {CapacitorMS, ScifiContainerEnergy, DecoBlocks2, Level4Prop2, Level4Prop3, Freezer, Level5FreezerOpened, LabTable1, LabTable2, LabTable3, LockerWShelves, OperationTableWDrawers, Props6BoxLarge1, Props6BoxLarge2, Props6BoxMedium1, ScannerBase1, Scanner2, Scanner3, Tank1, Tank2, Console4} },
{ DecoStoneBlocks , new HashSet<int>() {DecoStoneBlocks} },
{ DecoStoneTemplate , new HashSet<int>() {DecoStoneTemplate} },
{ Deconstructor , new HashSet<int>() {Deconstructor} },
{ DemonHead , new HashSet<int>() {DemonHead} },
{ DemonicStatue , new HashSet<int>() {DemonicStatue} },
{ DemonicStatueSmall , new HashSet<int>() {DemonicStatueSmall} },
{ DockingPad , new HashSet<int>() {DockingPad} },
{ DoorArmoredBlocks , new HashSet<int>() {DoorArmored, DoorArmoredBlocks, DoorVerticalArmored, DoorVerticalGlassArmored, DoorInterior01Armored, DoorInterior02Armored} },
{ DoorBlocks , new HashSet<int>() {DoorMS01, DoorBlocks, DoorInterior01, DoorInterior02, DoorVertical, DoorVerticalGlass} },
{ DoorBlocksSV , new HashSet<int>() {DoorBlocksSV} },
{ DoorInterior01SV , new HashSet<int>() {DoorInterior01SV} },
{ DoorInterior01SlimSV , new HashSet<int>() {DoorInterior01SlimSV} },
{ DoorSS01 , new HashSet<int>() {DoorSS01} },
{ DoorSS01Slim , new HashSet<int>() {DoorSS01Slim} },
{ DrillAttachment , new HashSet<int>() {DrillAttachment} },
{ DrillAttachmentT2 , new HashSet<int>() {DrillAttachmentT2} },
{ ElevatorMS , new HashSet<int>() {ElevatorMS} },
{ Flare , new HashSet<int>() {Flare} },
{ FoodProcessorV2 , new HashSet<int>() {FoodProcessorV2} },
{ ForcefieldEmitter1x1 , new HashSet<int>() {ForcefieldEmitter1x1} },
{ ForcefieldEmitter1x2 , new HashSet<int>() {ForcefieldEmitter1x2} },
{ ForcefieldEmitter1x3 , new HashSet<int>() {ForcefieldEmitter1x3} },
{ ForcefieldEmitter3x5 , new HashSet<int>() {ForcefieldEmitter3x5} },
{ ForcefieldEmitter3x9 , new HashSet<int>() {ForcefieldEmitter3x9} },
{ ForcefieldEmitter5x11 , new HashSet<int>() {ForcefieldEmitter5x11} },
{ ForcefieldEmitter7x14 , new HashSet<int>() {ForcefieldEmitter7x14} },
{ ForcefieldEmitterBlocks , new HashSet<int>() {ForcefieldEmitterBlocks} },
{ FridgeMS , new HashSet<int>() {FridgeMS} },
{ FridgeMS02 , new HashSet<int>() {FridgeMS02} },
{ FridgeSV , new HashSet<int>() {FridgeSV} },
{ FuelTankMSLarge , new HashSet<int>() {FuelTankMSLarge} },
{ FuelTankMSLargeT2 , new HashSet<int>() {FuelTankMSLargeT2} },
{ FuelTankMSSmall , new HashSet<int>() {FuelTankMSSmall} },
{ FuelTankSV , new HashSet<int>() {FuelTankSV} },
{ Furnace , new HashSet<int>() {Furnace} },
{ GeneratorBA , new HashSet<int>() {GeneratorBA} },
{ GeneratorMS , new HashSet<int>() {GeneratorMS} },
{ GeneratorMST2 , new HashSet<int>() {GeneratorMST2} },
{ GeneratorSV , new HashSet<int>() {GeneratorSV} },
{ GothicFountain , new HashSet<int>() {GothicFountain} },
{ GravityGeneratorMS , new HashSet<int>() {GravityGeneratorMS} },
{ GreekHead , new HashSet<int>() {GreekHead} },
{ GrowingPot , new HashSet<int>() {GrowingPot} },
{ GrowingPotConcrete , new HashSet<int>() {GrowingPotConcrete} },
{ GrowingPotWood , new HashSet<int>() {GrowingPotWood} },
{ HangarDoorBlocks , new HashSet<int>() {HangarDoor01Medium, HangarDoor01Large, HangarDoor01Small, HangarDoor01Small2, HangarDoor01Medium2, HangarDoor01Large2, HangarDoorBlocks, HangarDoor01Small3, HangarDoor01Medium3} },
{ HoverBooster , new HashSet<int>() {HoverBooster} },
{ HoverEngineLarge , new HashSet<int>() {HoverEngineLarge} },
{ HoverEngineSmall , new HashSet<int>() {HoverEngineSmall} },
{ HullArmoredLargeBlocks , new HashSet<int>() {HullArmoredLargeBlocks, HullArmoredFullLarge, HullArmoredThinLarge} },
{ HullArmoredSmallBlocks , new HashSet<int>() {HullArmoredFullSmall, HullArmoredThinSmall, HullArmoredSmallBlocks} },
{ HullCombatLargeBlocks , new HashSet<int>() {HullCombatLargeBlocks, HullCombatFullLarge, HullCombatThinLarge} },
{ HullLargeBlocks , new HashSet<int>() {HullLargeBlocks, HullFullLarge, HullThinLarge, MarkerBlock, MarkerBlock2, MarkerBlock3, ExplosiveBlock, ExplosiveBlock2} },
{ HullLargeDestroyedBlocks , new HashSet<int>() {HullLargeDestroyedBlocks, HullFullLargeDestroyed, HullThinLargeDestroyed, ConcreteDestroyedBlocks} },
{ HullSmallBlocks , new HashSet<int>() {HullSmallBlocks, HullFullSmall, HullThinSmall} },
{ HullSmallDestroyedBlocks , new HashSet<int>() {HullSmallDestroyedBlocks, HullFullSmallDestroyed, HullThinSmallDestroyed} },
{ HumanNPCBlocks , new HashSet<int>() {NPCHumanTemplate, ConsoleSmallHuman, StandingHuman, StandingHuman2, ControlStationHuman, ReceptionTableHuman, ControlStationHuman2, ScifiTableHuman, ScifiLargeSofaHuman, TacticalOfficer, CommandingOfficer, SecurityGuard, OperatorPilot, EngineerMainStation, HumanNPCBlocks, CommandingOfficer2, SecurityGuard2} },
{ IndoorPlants , new HashSet<int>() {IndoorPlant01, IndoorPlant02, IndoorPlant03, IndoorPlants, ScifiPlant} },
{ KitchenCounter , new HashSet<int>() {KitchenCounter} },
{ KitchenTable , new HashSet<int>() {KitchenTable} },
{ LCDScreenBlocks , new HashSet<int>() {LCDScreenBlocks, LCDNoFrame1x1, LCDFrame1x1, LCDNoFrame1x2, LCDFrame1x2, LCDNoFrame05x1, LCDNoFrame02x1, LCDNoFrame05x05, LCDNoFrame02x05} },
{ LandinggearBlocksCV , new HashSet<int>() {LandinggearMSHeavy, LandinggearMSLight, LandinggearBlocksCV, LandinggearSingleCV, LandinggearSingleShortCV, LandinggearDoubleCV, LandinggearDoubleShortCV} },
{ LandinggearBlocksHeavySV , new HashSet<int>() {LandinggearHeavySV, LandinggearDoubleShort, LandinggearBlocksHeavySV} },
{ LandinggearBlocksSV , new HashSet<int>() {LandinggearSV, LandinggearSingle, LandinggearSingleShort, LandinggearBlocksSV} },
{ LandinggearShort , new HashSet<int>() {LandinggearShort} },
{ LightLargeBlocks , new HashSet<int>() {LightMS01, LightInterior01, LightInterior02, LightLantern, LightMS01Corner, LightMS01Offset, LightMS02, LightMS03, LightMS04, LightLargeBlocks, LightCorner, LightCorner02} },
{ LightPlant01 , new HashSet<int>() {LightPlant01} },
{ LightSS01 , new HashSet<int>() {LightSS01} },
{ LightWork , new HashSet<int>() {LightWork} },
{ LightWork02 , new HashSet<int>() {LightWork02} },
{ MayanStatueSnake , new HashSet<int>() {MayanStatueSnake} },
{ MayanStatueSnakeSmall , new HashSet<int>() {MayanStatueSnakeSmall} },
{ MedicinelabMS , new HashSet<int>() {MedicinelabMS} },
{ OfflineProtector , new HashSet<int>() {OfflineProtector} },
{ OxygenGenerator , new HashSet<int>() {OxygenGenerator} },
{ OxygenGeneratorSmall , new HashSet<int>() {OxygenGeneratorSmall} },
{ OxygenHydrogenGenerator , new HashSet<int>() {OxygenHydrogenGenerator} },
{ OxygenStation , new HashSet<int>() {OxygenStation} },
{ OxygenStationSV , new HashSet<int>() {OxygenStationSV} },
{ OxygenTankMS , new HashSet<int>() {OxygenTankMS} },
{ OxygenTankSV , new HashSet<int>() {OxygenTankSV} },
{ OxygenTankSmallMS , new HashSet<int>() {OxygenTankSmallMS} },
{ PassengerSeat2SV , new HashSet<int>() {PassengerSeat2SV} },
{ PassengerSeatMS , new HashSet<int>() {PassengerSeatMS} },
{ PassengerSeatSV , new HashSet<int>() {PassengerSeatSV} },
{ PlantDead , new HashSet<int>() {PlantDead} },
{ PlantDead2 , new HashSet<int>() {PlantDead2} },
{ PlayerSpawner , new HashSet<int>() {PlayerSpawner} },
{ PlayerSpawnerPlateThin , new HashSet<int>() {PlayerSpawnerPlateThin} },
{ Portal , new HashSet<int>() {Portal} },
{ RCSBlockGV , new HashSet<int>() {RCSBlockGV} },
{ RCSBlockMS , new HashSet<int>() {RCSBlockMS} },
{ RCSBlockMS_T2 , new HashSet<int>() {RCSBlockMS_T2} },
{ RCSBlockSV , new HashSet<int>() {RCSBlockSV} },
{ RampBlocks , new HashSet<int>() {RampTemplate, Ramp3x1x1, Ramp3x2x1, Ramp3x3x1, Ramp3x4x2, Ramp3x5x3, Ramp1x1x1, Ramp1x2x1, Ramp1x3x1, Ramp1x4x2, RampBlocks} },
{ RampSteep , new HashSet<int>() {RampSteep} },
{ ReceptionTable , new HashSet<int>() {ReceptionTable} },
{ ReceptionTableCorner , new HashSet<int>() {ReceptionTableCorner} },
{ ReceptionTableCornerThin , new HashSet<int>() {ReceptionTableCornerThin} },
{ ReceptionTableThin , new HashSet<int>() {ReceptionTableThin} },
{ RepairBayBA , new HashSet<int>() {RepairBayBA} },
{ RepairBayCV , new HashSet<int>() {RepairBayCV} },
{ RepairBayT2BA , new HashSet<int>() {RepairBayT2BA} },
{ RepairStation , new HashSet<int>() {RepairStation} },
{ Runestone , new HashSet<int>() {Runestone} },
{ SawAttachment , new HashSet<int>() {SawAttachment} },
{ ScifiBed , new HashSet<int>() {ScifiBed} },
{ ScifiChair , new HashSet<int>() {ScifiChair} },
{ ScifiLargeSofa , new HashSet<int>() {ScifiLargeSofa} },
{ ScifiNightstand , new HashSet<int>() {ScifiNightstand} },
{ ScifiShower , new HashSet<int>() {ScifiShower} },
{ ScifiSofa , new HashSet<int>() {ScifiSofa} },
{ ScifiStorage , new HashSet<int>() {ScifiStorage} },
{ ScifiTable , new HashSet<int>() {ScifiTable} },
{ ScifiTableV2 , new HashSet<int>() {ScifiTableV2} },
{ SensorTriggerBlocks , new HashSet<int>() {SensorTriggerBlocks, TrapDoor, LightBarrier, MotionSensor, Lever, TrapDoorAnim, TriggerPlate} },
{ SensorTriggerBlocksSV , new HashSet<int>() {LeverSV, LightBarrierSV, MotionSensorSV, SensorTriggerBlocksSV} },
{ SentryGun03 , new HashSet<int>() {SentryGun01, SentryGun02, SentryGun03, SentryGun04} },
{ Shower , new HashSet<int>() {Shower} },
{ ShutterDoorBlocks , new HashSet<int>() {ShutterDoor1x1, ShutterDoor2x2, ShutterDoor3x3, ShutterDoor4x4, ShutterDoor5x5, ShutterDoorBlocks, ShutterDoor1x2, ShutterDoor2x3} },
{ ShutterDoorBlocksSV , new HashSet<int>() {ShutterDoor1x1SV, ShutterDoor2x2SV, ShutterDoor3x3SV, ShutterDoorBlocksSV, ShutterDoor3x4SV} },
{ SmallTable , new HashSet<int>() {SmallTable} },
{ SnakeStatue , new HashSet<int>() {SnakeStatue} },
{ SnakeStatueSmall , new HashSet<int>() {SnakeStatueSmall} },
{ Sofa , new HashSet<int>() {Sofa} },
{ SolarGenerator , new HashSet<int>() {SolarGenerator} },
{ SolarPanelBlocks , new HashSet<int>() {SolarPanelBlocks, SolarPanelSlope, SolarPanelHorizontal, SolarPanelHorizontal2, SolarPanelHorizontalMount, SolarPanelSlope2, SolarPanelSlope3, SolarPanelHorizontalStand} },
{ SpotlightBlocks , new HashSet<int>() {SpotlightBlocks} },
{ SpotlightSSCube , new HashSet<int>() {SpotlightSSCube} },
{ SpotlightSlope , new HashSet<int>() {SpotlightSlope} },
{ SpotlightSlopeHorizontal , new HashSet<int>() {SpotlightSlopeHorizontal} },
{ SpringGun , new HashSet<int>() {SpringGun} },
{ SproutDead , new HashSet<int>() {SproutDead} },
{ StairsBlocks , new HashSet<int>() {StairsMS, StairsWedge, StairsWedgeLong, StairsBlocks, StairShapes, StairShapesLong} },
{ StairsBlocksConcrete , new HashSet<int>() {StairsBlocksConcrete, StairShapesShortConcrete, StairShapesLongConcrete} },
{ StairsBlocksWood , new HashSet<int>() {StairsBlocksWood, StairShapesShortWood, StairShapesLongWood} },
{ StatueSkull , new HashSet<int>() {StatueSkull} },
{ StoneBarbarian , new HashSet<int>() {StoneBarbarian} },
{ Teleporter , new HashSet<int>() {Teleporter} },
{ ThrusterGVDirectional , new HashSet<int>() {ThrusterGVDirectional} },
{ ThrusterGVJetRound1x3x1 , new HashSet<int>() {ThrusterGVJetRound1x3x1} },
{ ThrusterGVRoundBlocks , new HashSet<int>() {ThrusterGVRoundNormal, ThrusterGVRoundSlant, ThrusterGVRoundArmored, ThrusterGVRoundBlocks} },
{ ThrusterJetRound1x3x1 , new HashSet<int>() {ThrusterJetRound1x3x1} },
{ ThrusterJetRound2x5x2 , new HashSet<int>() {ThrusterJetRound2x5x2} },
{ ThrusterJetRound3x10x3 , new HashSet<int>() {ThrusterJetRound3x10x3} },
{ ThrusterJetRound3x13x3 , new HashSet<int>() {ThrusterJetRound3x13x3} },
{ ThrusterJetRound3x7x3 , new HashSet<int>() {ThrusterJetRound3x7x3} },
{ ThrusterMSDirectional , new HashSet<int>() {ThrusterMSDirectional} },
{ ThrusterMSRound2x2Blocks , new HashSet<int>() {ThrusterMSRoundNormal2x2, ThrusterMSRoundSlant2x2, ThrusterMSRoundArmored2x2, ThrusterMSRound2x2Blocks} },
{ ThrusterMSRound3x3Blocks , new HashSet<int>() {ThrusterMSRoundNormal3x3, ThrusterMSRoundSlant3x3, ThrusterMSRoundArmored3x3, ThrusterMSRound3x3Blocks} },
{ ThrusterMSRoundBlocks , new HashSet<int>() {ThrusterMSRoundArmored, ThrusterMSRoundSlant, ThrusterMSRoundNormal} },
{ ThrusterSVDirectional , new HashSet<int>() {ThrusterSVDirectional} },
{ ThrusterSVRoundBlocks , new HashSet<int>() {ThrusterSVRoundNormal, ThrusterSVRoundArmored, ThrusterSVRoundSlant, ThrusterSVRoundBlocks} },
{ TigerStatue , new HashSet<int>() {TigerStatue} },
{ TigerStatueSmall , new HashSet<int>() {TigerStatueSmall} },
{ Toilet , new HashSet<int>() {Toilet} },
{ Trader , new HashSet<int>() {Trader} },
{ TrussLargeBlocks , new HashSet<int>() {TrussLargeBlocks} },
{ TrussSmallBlocks , new HashSet<int>() {TrussCube, TrussSmallBlocks, TrussWall, TrussCylinder, TrussHalfRound, TrussQuarterRound, TrussQuarterRoundInv, TrussCurveOutSlope, TrussWedgeThin, TrussQuarterRoundThin, TrussCornerThin, TrussCornerRoundThin, TrussCornerRoundThin2} },
{ TurretBaseArtillery , new HashSet<int>() {TurretBaseArtillery} },
{ TurretBaseCannon , new HashSet<int>() {TurretIONCannon, TurretEnemyLaser, TurretIONCannon2, TurretBaseCannon} },
{ TurretBaseFlak , new HashSet<int>() {TurretBaseFlak} },
{ TurretBaseMinigun , new HashSet<int>() {TurretBaseMinigun} },
{ TurretBasePlasma , new HashSet<int>() {TurretBasePlasma} },
{ TurretBasePulseLaser , new HashSet<int>() {TurretBasePulseLaser} },
{ TurretBaseRocket , new HashSet<int>() {TurretBaseRocket} },
{ TurretGVArtillery , new HashSet<int>() {TurretGVArtillery} },
{ TurretGVDrill , new HashSet<int>() {TurretGVDrill} },
{ TurretGVMinigun , new HashSet<int>() {TurretGVMinigun} },
{ TurretGVPlasma , new HashSet<int>() {TurretGVPlasma} },
{ TurretGVRocket , new HashSet<int>() {TurretGVRocket} },
{ TurretGVTool , new HashSet<int>() {TurretGVTool} },
{ TurretMSArtillery , new HashSet<int>() {TurretMSArtillery} },
{ TurretMSCannon , new HashSet<int>() {TurretMSCannon} },
{ TurretMSDrill , new HashSet<int>() {TurretMSDrill} },
{ TurretMSFlak , new HashSet<int>() {TurretMSFlak} },
{ TurretMSMinigun , new HashSet<int>() {TurretMSMinigun} },
{ TurretMSPlasma , new HashSet<int>() {TurretMSPlasma} },
{ TurretMSPulseLaser , new HashSet<int>() {TurretMSPulseLaser} },
{ TurretMSRocket , new HashSet<int>() {TurretMSRocket} },
{ TurretMSTool , new HashSet<int>() {TurretMSTool} },
{ TurretRadar , new HashSet<int>() {TurretRadar} },
{ Ventilator , new HashSet<int>() {Ventilator} },
{ WalkwayBlocks , new HashSet<int>() {RailingDiagonal, RailingVert, WalkwaySlope, RailingL, RailingRound, RailingSlopeLeft, RailingSlopeRight, WalkwayBlocks, WalkwayVertNew, WalkwaySlopeNew, RailingVertGlass, RailingVertGlassInv, RailingRoundGlass, RailingRoundGlassInv, RailingLGlass, RailingLGlassInv, RailingSlopeGlassRight, RailingSlopeGlassRightInv, RailingSlopeGlassLeft, RailingSlopeGlassLeftInv, RailingDiagonalGlass, RailingDiagonalGlassInv} },
{ WarpDrive , new HashSet<int>() {WarpDrive} },
{ WarpDriveSV , new HashSet<int>() {WarpDriveSV} },
{ WarpDriveTank , new HashSet<int>() {WarpDriveTank} },
{ WarpDriveTankSV , new HashSet<int>() {WarpDriveTankSV} },
{ WaterGenerator , new HashSet<int>() {WaterGenerator} },
{ WeaponMS01 , new HashSet<int>() {WeaponMS01} },
{ WeaponMS02 , new HashSet<int>() {WeaponMS02} },
{ WeaponSV01 , new HashSet<int>() {WeaponSV01} },
{ WeaponSV02 , new HashSet<int>() {WeaponSV02} },
{ WeaponSV03 , new HashSet<int>() {WeaponSV03} },
{ WeaponSV04 , new HashSet<int>() {WeaponSV04} },
{ WeaponSV05 , new HashSet<int>() {WeaponSV05} },
{ WeaponSV05Homing , new HashSet<int>() {WeaponSV05Homing} },
{ WindowArmoredLargeBlocks , new HashSet<int>() {WindowArmoredLargeBlocks} },
{ WindowArmoredSmallBlocks , new HashSet<int>() {WindowArmoredSmallBlocks} },
{ WindowLargeBlocks , new HashSet<int>() {WindowLargeBlocks} },
{ WindowShutterLargeBlocks , new HashSet<int>() {WindowShutterLargeBlocks} },
{ WindowShutterSmallBlocks , new HashSet<int>() {WindowShutterSmallBlocks} },
{ WindowSloped2ShutterArmored , new HashSet<int>() {WindowSloped2ShutterArmored} },
{ WindowSlopedShutterArmored , new HashSet<int>() {WindowSlopedShutterArmored} },
{ WindowSlopedShutterTransArmored , new HashSet<int>() {WindowSlopedShutterTransArmored} },
{ WindowSmallBlocks , new HashSet<int>() {Window_v1x1, Window_s1x1, Window_v1x1Inv, Window_v1x2, Window_v1x2Inv, Window_v2x2, Window_v2x2Inv, Window_s1x1Inv, Window_s1x2, Window_s1x2Inv, Window_sd1x1, Window_sd1x1Inv, Window_sd1x2, Window_sd1x2Inv, Window_c1x1, Window_c1x1Inv, Window_c1x2, Window_c1x2Inv, Window_cr1x1, Window_cr1x1Inv, Window_crc1x1, Window_crc1x1Inv, Window_crsd1x1, Window_crsd1x1Inv, Window_sd1x2V2, Window_sd1x2V2Inv, WindowSmallBlocks, Window_3side1x1, Window_3side1x1Inv, Window_L1x1, Window_L1x1Inv, Window_crctw1x1, Window_creA1x1, Window_creB1x1, Window_crl1x1, Window_crse1x1, Window_cc1x1, Window_creA1x1Inv, Window_crctw1x1Inv, Window_creB1x1Inv, Window_crl1x1Inv, Window_crse1x1Inv, Window_cc1x1Inv} },
{ WindowVertShutterArmored , new HashSet<int>() {WindowVertShutterArmored} },
{ WindowVertShutterTransArmored , new HashSet<int>() {WindowVertShutterTransArmored} },
{ Window_3side1x1Thick , new HashSet<int>() {Window_3side1x1Thick} },
{ Window_3side1x1ThickInv , new HashSet<int>() {Window_3side1x1ThickInv} },
{ Window_L1x1Thick , new HashSet<int>() {Window_L1x1Thick} },
{ Window_L1x1ThickInv , new HashSet<int>() {Window_L1x1ThickInv} },
{ Window_c1x1Thick , new HashSet<int>() {Window_c1x1Thick} },
{ Window_c1x1ThickInv , new HashSet<int>() {Window_c1x1ThickInv} },
{ Window_c1x2Thick , new HashSet<int>() {Window_c1x2Thick} },
{ Window_c1x2ThickInv , new HashSet<int>() {Window_c1x2ThickInv} },
{ Window_cc1x1Thick , new HashSet<int>() {Window_cc1x1Thick} },
{ Window_cc1x1ThickInv , new HashSet<int>() {Window_cc1x1ThickInv} },
{ Window_cr1x1Thick , new HashSet<int>() {Window_cr1x1Thick} },
{ Window_cr1x1ThickInv , new HashSet<int>() {Window_cr1x1ThickInv} },
{ Window_crc1x1Thick , new HashSet<int>() {Window_crc1x1Thick} },
{ Window_crc1x1ThickInv , new HashSet<int>() {Window_crc1x1ThickInv} },
{ Window_crctw1x1Thick , new HashSet<int>() {Window_crctw1x1Thick} },
{ Window_crctw1x1ThickInv , new HashSet<int>() {Window_crctw1x1ThickInv} },
{ Window_creA1x1Thick , new HashSet<int>() {Window_creA1x1Thick} },
{ Window_creA1x1ThickInv , new HashSet<int>() {Window_creA1x1ThickInv} },
{ Window_creB1x1Thick , new HashSet<int>() {Window_creB1x1Thick} },
{ Window_creB1x1ThickInv , new HashSet<int>() {Window_creB1x1ThickInv} },
{ Window_crl1x1Thick , new HashSet<int>() {Window_crl1x1Thick} },
{ Window_crl1x1ThickInv , new HashSet<int>() {Window_crl1x1ThickInv} },
{ Window_crsd1x1Thick , new HashSet<int>() {Window_crsd1x1Thick} },
{ Window_crsd1x1ThickInv , new HashSet<int>() {Window_crsd1x1ThickInv} },
{ Window_crse1x1Thick , new HashSet<int>() {Window_crse1x1Thick} },
{ Window_crse1x1ThickInv , new HashSet<int>() {Window_crse1x1ThickInv} },
{ Window_s1x1Thick , new HashSet<int>() {Window_s1x1Thick} },
{ Window_s1x1ThickInv , new HashSet<int>() {Window_s1x1ThickInv} },
{ Window_s1x2Thick , new HashSet<int>() {Window_s1x2Thick} },
{ Window_s1x2ThickInv , new HashSet<int>() {Window_s1x2ThickInv} },
{ Window_sd1x1Thick , new HashSet<int>() {Window_sd1x1Thick} },
{ Window_sd1x1ThickInv , new HashSet<int>() {Window_sd1x1ThickInv} },
{ Window_sd1x2Thick , new HashSet<int>() {Window_sd1x2Thick} },
{ Window_sd1x2ThickInv , new HashSet<int>() {Window_sd1x2ThickInv} },
{ Window_sd1x2V2Thick , new HashSet<int>() {Window_sd1x2V2Thick} },
{ Window_sd1x2V2ThickInv , new HashSet<int>() {Window_sd1x2V2ThickInv} },
{ Window_v1x1Thick , new HashSet<int>() {Window_v1x1Thick} },
{ Window_v1x1ThickInv , new HashSet<int>() {Window_v1x1ThickInv} },
{ Window_v1x2Thick , new HashSet<int>() {Window_v1x2Thick} },
{ Window_v1x2ThickInv , new HashSet<int>() {Window_v1x2ThickInv} },
{ Window_v2x2Thick , new HashSet<int>() {Window_v2x2Thick} },
{ Window_v2x2ThickInv , new HashSet<int>() {Window_v2x2ThickInv} },
{ WingBlocks , new HashSet<int>() {WingBlocks, Wing6x9a, Wing6x5a, Wing12x9a, Wing12x9b, Wing12x9c, Wing9x6a, Wing9x6b, Wing9x6c, Wing6x9b, Wing6x9c, Wing6x5b, Wing6x5c, Wing6x5d, Wing6x5e, Wing6x9d, Wing6x9e, Wing12x9d, Wing12x9e, Wing9x6d, Wing9x6e} },
{ WoodBlocks , new HashSet<int>() {WoodBlocks, WoodFull, WoodThin} }
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