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/* | |
* Unity Batch Burner: A script designed to reduce static mesh draw calls automatically in scenes | |
* with a large amount of static geometry entities. | |
* | |
* Copyright 2016-2017 Will Preston & Die-Cast Magic Studios, LLC. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* |
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void setup() { | |
Serial.begin(9600); | |
pinMode(7, OUTPUT); | |
// put your setup code here, to run once: | |
} | |
void loop() { | |
// put your main code here, to run repeatedly: | |
if (Serial.available() > 0) { |