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Prabu K lovubuntu

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@1990prashant
1990prashant / checkout_controller_decorator.rb
Created December 21, 2015 12:29
Skip delivery step but add default shipping for order in spree. Add the following methods in your order_decorator and checkout_controller_decorator
def before_delivery
if @order.needs_delivery?
return if params[:order].present?
packages = @order.shipments.map(&:to_package)
@differentiator = Spree::Stock::Differentiator.new(@order, packages)
else
#we select the shipping for the user
@order.select_default_shipping
@order.next #go to next step
@shekibobo
shekibobo / README.md
Last active March 2, 2020 11:04
Android: Base Styles for Button (not provided by AppCompat)

How to create custom button styles using Android's AppCompat-v7:21

Introduction

AppCompat is an Android support library to provide backwards-compatible functionality for Material design patterns. It currently comes bundled with a set of styles in the Theme.AppCompat and Widget.AppCompat namespaces. However, there is a critical component missing which I would have thought essential to provide the a default from which we could inherit our styles: Widget.AppCompat.Button. Sure, there's Widget.AppCompat.Light.ActionButton, but that doesn't actually inherit from Widget.ActionButton, which does not inherit from Widget.Button, so we might get some unexpected behavior using that as our base button style, mainly because Widget.ActionButton strictly belongs in the ActionBar.

So, if we want to have a decently normal default button style related to AppCompat, we need to make it ourselves. Let's start by digging into the Android SDK to see how it's doing default styles.

Digging In

@pkerpedjiev
pkerpedjiev / SelectableForceDirectedGraph
Last active May 25, 2023 04:59
D3 Selectable Force-Directed Graph
.
@staltz
staltz / introrx.md
Last active May 12, 2026 01:57
The introduction to Reactive Programming you've been missing
@Chaser324
Chaser324 / GitHub-Forking.md
Last active April 24, 2026 14:43
GitHub Standard Fork & Pull Request Workflow

Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.

In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.

Creating a Fork

Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j

@tekiegirl
tekiegirl / uniqueId.adoc
Last active March 24, 2021 20:54
Using the graph to control unique id generation.

Using the graph to control unique id generation

Introduction

This gist was prompted by Nigel Small’s tweet of a query to generate a unique id for a node (and is posted here with his agreement). It inspired me to think about how it could be used in a full example, unrestricted by Twitter’s 140 characters. I have also looked at how we could generate different sets of unique ids for different labels.

Auto-incrementing #Neo4j counter MERGE (x:Counter {name:'foo'}) ON CREATE SET x.count = 0 ON MATCH SET x.count = x.count + 1 RETURN x.count

— Nigel Small (@technige) December 16, 2013
@zyxar
zyxar / exercise.tour.go
Last active April 17, 2026 15:45
tour.golang exercise solutions
/* Exercise: Loops and Functions #43 */
package main
import (
"fmt"
"math"
)
func Sqrt(x float64) float64 {
z := float64(2.)
@cpatni
cpatni / app.rb
Created November 21, 2011 22:39
unique calculation using redis
require 'sinatra'
require 'redis'
require 'json'
require 'date'
class String
def &(str)
result = ''
result.force_encoding("BINARY")
@artero
artero / launch_sublime_from_terminal.markdown
Last active March 10, 2026 11:29 — forked from olivierlacan/launch_sublime_from_terminal.markdown
Launch Sublime Text 2 from the Mac OS X Terminal

Launch Sublime Text 2 from the Mac OS X Terminal

Sublime Text 2 ships with a CLI called subl (why not "sublime", go figure). This utility is hidden in the following folder (assuming you installed Sublime in /Applications like normal folk. If this following line opens Sublime Text for you, then bingo, you're ready.

open /Applications/Sublime\ Text\ 2.app/Contents/SharedSupport/bin/subl

You can find more (official) details about subl here: http://www.sublimetext.com/docs/2/osx_command_line.html

Installation